Full notes
Full Scav update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Fixes
- UI and audio
Maps • Forest map fully added (landscape, foliage, structures, and loot spawns complete) • Desert map replaced with a new sculpted landscape, procedural foliage, and other improvements • Quarantine Town foliage redone
Gameplay • Added a rare chance for sandstorms in Desert weather randomization
Fixes • RPG reload bug fixed • Fixed RPG rocket trail effects not spawning and explosions not triggering (if a rocket fails to explode, it may be due to a missing physical materials on certain meshes; please report)
Audio • Fixed audio manager unloading in open world maps • Adjusted zombie audio
Source
Changelog.gg summarizes and formats this update. How we read updates.
