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Steam News3 September 202510mo ago

Update Notes 9/2

Raid maps updated: Quarantine Town improved, new Desert map added (Forest map coming soon & desert improvements) Zombie respawns removed (caused spawns near players); increased zombie cap to compensate, slightly reduced

Full notes

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What changed

2 fixes4 additions7 changes1 removal
  • Maps
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
addedRaid maps updated: Quarantine Town improved, new Desert map added (Forest map coming soon & desert improvements)
removedZombie respawns removed (caused spawns near players); increased zombie cap to compensate, slightly reduced sight radius
addedAdded equip hotkeys [1/2] to set active equip (no longer menu-only) • Improved shoulder light
changedFirearm reloads improved
changedPerformance optimizations; Quarantine Town converted to open world partition
changedStamina consumption slightly tweaked
  • Raid maps updatedQuarantine Town improved, new Desert map added (Forest map coming soon & desert improvements)
  • Zombie respawns removed (caused spawns near players); increased zombie cap to compensate, slightly reduced sight radius

  • Added equip hotkeys [1/2] to set active equip (no longer menu-only) • Improved shoulder light

  • Firearm reloads improved

  • Performance optimizations; Quarantine Town converted to open world partition

  • Stamina consumption slightly tweaked

  • Added weather/time/environment ambience via new audio manager

  • Default scalability settings configured

  • Adjusted building cull distances

  • Ammo boxes now automatically refill mags on interact

  • Fixed building collision issues in Desert map

  • Set ground tiles (sand dunes, mountains, etc.) to not load spatially; set far shadows to prevent distant shadow/lighting issues

  • Tweaked interactable actors

  • Added automatic lighting to wardrobe

  • General audio tweaks

  • Tweaked fall damage

  • Fixed player ragdoll

Source

Steam News / 3 September 2025

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