Full notes
Full Scav update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- Balance
Saves are deleted when safezone breach defense is failed or if you leave the raid during a breach.
Inventory save is deleted when leaving a raid through the death screen & pause menu.
Transit is now blocked when a breach event is active.
Safezone breach spawn logic improved, with updated effects and better collision.
Vehicle multi-stage health added. Running over zombies deals 1 damage to vehicle per collision.
Collisions with landscape, props, walls, etc. do not damage vehicles.
Adjusted breach zombie amount, Breach nuke timer increased to 10 minutes, Breach chance set to 25%
Halloween masks added to zombies.
Updates will slow down temporarily for project refactor, multiplayer and farming is coming soon. Hope everyone had a dope Halloween!
Source
Changelog.gg summarizes and formats this update. How we read updates.
