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Steam News10 September 20259mo ago

Update Notes 9/10

Gameplay & Balance Reworked zombie spawns; fixed sky-spawn issues • Increased zombie numbers and improved behavior • Zombie optimizations and new death drops (ammo and cash) • Added upper limb dismemberment (hands and a

Full notes

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What changed

1 fix0 additions1 change1 removal
  • UI and audio
  • Maps
  • Performance
fixedGameplay & BalanceReworked zombie spawns; fixed sky-spawn issues • Increased zombie numbers and improved behavior • Zombie optimizations and new death drops (ammo and cash) • Added upper limb dismemberment (hands and arms) • Weapon damage traces improved (barrel-based at close range) • Crosshair tweaked • Gunshot and reload sounds balanced • Hearing system improved; zombies now react more realistically to shots • Safezone breach added as a very rare event (early preview) • Extract reward UI now shows amount picked up
removedMaps & WorldMap selection moved into the safezone via pilot NPC • Removed map selection from main menu and random raid logic • Tweaked world partition and landscape loading for better performance
changedOptimization & PerformanceRebuilt HLODs across all maps for improved visuals and performance • Optimized building/actor visibility at distance • Additional performance improvements including shadow culling at range

Gameplay & Balance

  • Reworked zombie spawns; fixed sky-spawn issues • Increased zombie numbers and improved behavior • Zombie optimizations and new death drops (ammo and cash) • Added upper limb dismemberment (hands and arms) • Weapon damage traces improved (barrel-based at close range) • Crosshair tweaked • Gunshot and reload sounds balanced • Hearing system improved; zombies now react more realistically to shots • Safezone breach added as a very rare event (early preview) • Extract reward UI now shows amount picked up

Maps & World

  • Map selection moved into the safezone via pilot NPC • Removed map selection from main menu and random raid logic • Tweaked world partition and landscape loading for better performance

Optimization & Performance

  • Rebuilt HLODs across all maps for improved visuals and performance • Optimized building/actor visibility at distance • Additional performance improvements including shadow culling at range

Source

Steam News / 10 September 2025

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