Full notes
Full Scav update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Balance
changedGameplay • Consumable Menu: Hold E & scroll to use consumables from your inventory. • Safezone Breach Events: 30% Chance ▸ Kill all zombies & Repair walls before the 5 minute timer triggers a nuke & wipes your safezone.
fixedFixes • Armor pickups were missing collision, resulting in physics not working, this was fixed.
Gameplay • Consumable Menu: Hold E & scroll to use consumables from your inventory. • Safezone Breach Events: 30% Chance ▸ Kill all zombies & Repair walls before the 5 minute timer triggers a nuke & wipes your safezone.
Fixes • Armor pickups were missing collision, resulting in physics not working, this was fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
