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Latest Rise of the Foederati updates
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- Rise of the Foederati
Cutscenes are here!
Hey there. Long time no see! We have been working as much as we can to provide a playable campaign for you guys, and today we come with a very important announcement. We have a workable structure to insert cutscenes to…
Announcement2 changesGameplay - Rise of the Foederati
Update 1.8.2
Hello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now. We expect more fixes in the future until the…
Store2 changesGameplay - Rise of the Foederati
Update 1.8.1
Hello everyone. As promised, this is our May update. Our apologies for only a couple fixes, but we felt necessary to post what we have done so far. Our development has been underwhelming lately, made it worse with our s…
Announcement2 changesGameplay - Rise of the Foederati
Update 1.8
Hello, everyone. Today we give our Christmas present to everyone who contributes to our game. Its been several months since our last endeavours in developing were made, and we can safely say that the first fruits arrive…
Store8 changesFixGameplay - Rise of the Foederati
New Development Partnership with Hyperkinetic Studios
Hello there. We are very proud to announce an ongoing negotiation of partnership with Hyperkinetic Studios for the development of Rise of the Foederati! Although it is a little early to bring the exact points of our agr…
Announcement - Rise of the Foederati
Happy Steam Launch 3rd Anniversary, Rise of the Foederati!
Hello there, folks. It's been three years since we officially launched Rise of the Foederati on Steam as an Early Access title. It has been a while since our last update, and we have not brought you news because... well…
Announcement3 changesGameplay - Rise of the Foederati
More about our Campaign (Part 2)
Hi there. Continuing our series about our single player campaign, today we'll present to you our main character. As previously posted hinting it, the new character is a young prince by the name of Hermenegild. Being a V…
Announcement4 changesGameplayMaps - Rise of the Foederati
More about our Campaign (Part 1)
Hi there, we announced ten days ago our new single player campaign. We only mentioned it briefly what was all that about and today we're here to explain what it is all about. As only a reminder for everyone, when we sta…
Announcement3 changesGameplayPerformance - Rise of the Foederati
A Change of Roads (Campaigns)
Hello there. When we started Rise of the Foederati, we envisioned a project that would begin as a multiplayer experience first, and a single-player campaign game second. The objective was to build a historical game wher…
Announcement5 changesUI/audioGameplay - Rise of the Foederati
Programmers, development and single-player campaigns
Hi there, its been a while. You may have noticed we did not have a two-year anniversary Steam launch message on May 4th. We didnt post anything because there is very little to show in the ways of content update. Current…
Announcement3 changesMapsGameplay - Rise of the Foederati
Yay for 2022 (New website)! Or nay...? (Programming halting)
Hi there guys. Hope you are enjoying your 2022, because we at Genos Studios are having a lot of trouble to get our job started. Programming has been on a halt since last year due to a combination of real life inconvenie…
Announcement2 changesBalanceGameplay - Rise of the Foederati
New units, tribe, animations and regarding maps
Hi there. It's been a while since our last update. We didn't give you guys a Merry Christmas nor a Happy New Year, but we've been hard at work to provide something to make up for this. Our timeline is filled with holes…
Announcement6 changesGameplayServer - Rise of the Foederati
Website maintenance
Hi there, we are currently overhauling and putting our website in maintenance for upgrades, better visibility and sleekness, given its previous outdated style. For now, it should not appear for you because its also bein…
Announcement1 changeGameplay - Rise of the Foederati
Official Website and new unit
Hi there. If you haven't noticed, our website is down for rehosting on a different provider. We ask for patience while we settle the new configurations with our new partner. Addressing many of the issues that are there,…
Announcement2 changesGameplay - Rise of the Foederati
Update 1.7.7 / 1.7.8
Hi there, we have two patches, one that hit last week and this one right now. We didn't add the changelog for it, so here it is below: 1.7.7 (10/2/2021) Fixed: Breaking error when switching from no weapon at all or when…
Store8 changesFixGameplay - Rise of the Foederati
Patch 1.7.6 (Documentation of Patches 1.7.1-1.7.6)
Hi, we've been working on our newest update and made several fixes. For purposes of documentation, below are the changes made in the six patches we released ever since the 1.7.0: Patch 1.7.1 - 1.7.6 Added: Tribal Abilit…
Announcement16 changesFixGameplay





