Full notes
Full Rise of the Foederati update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now. We expect more fixes in the future until the game is ready for a campaign. Stay tuned.
What changed
- Gameplay
Rise of the Foederati changes
Fixes:
Suebian Proven Ones now should be deployable and able to be played.
Buying certain items now does not place them in an invisible black hole that makes it disappear; should be correctly placed in the player's inventory.
Right-click "Take" command in looting should work properly
Defeating a leader now should properly crush the warband's morale.
Source
Changelog.gg summarizes and formats this update. How we read updates.
