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Steam News4 June 20242y ago

Update 1.8.2

Hello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now.

Full notes

Full Rise of the Foederati update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now. We expect more fixes in the future until the game is ready for a campaign. Stay tuned.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now. We expect more fixes in the future until the game is ready for a campaign. Stay tuned.

Rise of the Foederati changes

addedHello everyone. Another package of fixes for the game. Some are small, but noticeable. One of the new units were being removed because of coding issues, and should work now. We expect more fixes in the future until the game is ready for a campaign. Stay tuned.

Fixes:

  • Suebian Proven Ones now should be deployable and able to be played.

  • Buying certain items now does not place them in an invisible black hole that makes it disappear; should be correctly placed in the player's inventory.

  • Right-click "Take" command in looting should work properly

  • Defeating a leader now should properly crush the warband's morale.

Source

Steam News / 4 June 2024

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