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Latest Riftborne updates
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- Riftborne
10.77 Patch Notes (New Multiplayer Server Launching Tomorrow!)
Countdown for new multiplayer server is going live very soon. Server will start in about 30 hours from this message. Good luck! Patch Notes Veil Nerf: a) No shard gain from looting b) Ascension choice upgrade locked beh…
Patch notes2 changesServer - Riftborne
10.74 Patch Notes (Host your own local server!)
To celebrate our 3rd official server starting June 6th, you can now host local servers. Select Multiplayer from the title screen to configure, host and play. Happy raiding!
Announcement1 changeServer - Riftborne
10.67 Patch Notes (Launch from Steam via Linux now live)
Linux Launch from Steam Option Launch from Steam option via Linux is now live - ensure you have unchecked any compatibility option in game settings and it will now launch direct from steam in Linux native Updated Combat…
Patch notes2 changesCompatibilityGameplay - Riftborne
10.63 Patch Notes
Bug Fixes Fixed a bug where you were unable to recall reinforced flagships - Fixed a bug with high flagship stats increasing costs but not stats - Fixed some bugs around interceptions, you can now recall even when being…
Announcement3 changesFixGameplay - Riftborne
10.55 Patch Notes
New spire progression (Level 5,10,15.. 21,22,23,24,25 become open for ANY outpost tile type) - Colony slot summary visible from inside the spire - Negative diplomatic changes are automatically reciprocal - Updates to ou…
Announcement1 changeGameplay - Riftborne
Patch Notes 10.53 (Nerfs and bug fixes)
No instant spy travel veil bonus, instead it is only 3x faster with that bonus, applies to existing worlds, and existing multiplayer - withdrawal tactics cannot go below 40% - Overclocker/Sunspire queued builds can be c…
Announcement1 changeServer - Riftborne
10.53 Patch Notes
freighters now train in their own separate lane - freighters require marketplace to train - reinforced freighters now can be used for shipping - fixed a bug not allowing cargo routes in multiplayer - fixed a bug where p…
Announcement1 changeFixServer - Riftborne
New Multiplayer Server Available this Weekend
Now open for pre registrations The new server comes with new win conditions to encourage a wider variety of strategy and faction based co-ordination. Map travel speed has been halved to allow for more reaction time on i…
Patch notes11 changesServerMaps - Riftborne
10.17 Patch Notes
Gameplay changes Empty space on the map is now... empty. So you can see the asteroid tiles better. - Server stability improvements in preparation for new server launch - Reworked dominance scaling for raids and attacks…
Patch notes2 changesFixServer - Riftborne
Version 10.05 Patch Notes | May 4th 2026 (Automatic Building Queues!)
Gameplay Changes Automatic construction queues now available: press [A] from infrastructure menu to manage construction queues You can now cancel construction orders, move them around, and make construction order preset…
Patch notes27 changesFixGameplay - Riftborne
May 1st Patch Notes (Linux Steam Launch + Bug Fixes)
Hardened the Steam Linux launch - it may be possible to launch directly from steam on Linux now but will require further testing (Proton still not compatible) - Freighters and colony ships are now locked behind the orbi…
Security1 changeFix - Riftborne
April 30th Patch Notes (Bug fixes = QoL)
April 30th 2026 Patch Notes - Version 9.85 Gameplay changes Shift + Tab now reverse cycles you through colonies - Tab forward colony cycle, Shift+Tab reverse. - Auto ship construction now includes active inbound cargo r…
Patch notes1 changeGameplay - Riftborne
April 29th 2026 Patch Notes (Automated Ship Production + Simplified Cargo Route)
Gameplay Changes Automatic Shipyard construction - added a new [A] hotkey to the shipyard screen that allows you to auto construct a set number of ships per hour Cargo routes are now simpler - they only use freighters,…
Patch notes6 changesGameplay - Riftborne
April 28th Patch Notes (New Colony Progression + Stability)
Major Single Player Stability updates to advance time. Colony and Spire Progression Rework Colony progression felt a little flat in the old system, with too much of the empire-building experience concentrated into a cou…
Patch notes13 changesPerformanceGameplay - Riftborne
April 27th 2026 Patch Notes (Stability and Bug Fixes)
Bug Fixes Single player stability fixes to further prevent 00:00 stalled timers - Fixed a bug that was causing raid combat logs to not appear - Fixed a bug with advance time that was causing issues with raid routes stal…
Announcement3 changesFixPerformance - Riftborne
April 24th 2026 Patch Notes (Single Player Stability, Multiplayer Features)
Gameplay changes Added a global share market (KRAKDAQ) and a global loan market to the economy page for multiplayer Added a global ship market where you can buy and sell ships for noctmarks Shareholders are no longer hi…
Patch notes17 changesFixBalance


