Full notes
Full Riftborne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
Riftborne changes
Hardened the Steam Linux launch - it may be possible to launch directly from steam on Linux now but will require further testing (Proton still not compatible) - Freighters and colony ships are now locked behind the orbital exchange - Fixed a bug with ETA timers when sending attacks so you cannot exploit fast attacks due to timer counting down - Fixed a bug causing cursor to blink on game settings screen - Fixed Flux Quartermaster directive so it works with new cargo routes - Fixed infinite John Wick survivor ship bug in some combats - Fixed a bug where names of ships wouldn't appear in left sidebar during training - Reduced spire costs and vision requirements in existing multiplayer world to speed up end game - For anyone who purchased via itch, there are now Steam Keys available to download
Source
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