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Steam News26 June 20263d ago

11.46 Patch Notes (More QoL)

New QoL features Added Detailed galaxy map markers and selected tile highlighting. These settings can all be customised from codex -> game settings in game too.

Full notes

Full Riftborne update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Maps
  • Server
addedNew QoL features
addedAdded Detailed galaxy map markers and selected tile highlighting. These settings can all be customised from codex -> game settings in game too. - Added configurable incoming resource views (toggle from settings): merged loot + shipments, split incoming by resource, and split home radar loot by resource
addedAdded a 'destroy entire colony/outpost' option and prevented game from crashing if you destroy all buildings - Further buffs to bot intelligence / learning mechanics for early game aggression. They should be more likely to defend against your raid attempts, and counter punch, and look for undefended places to loot to gain a snowball. - Send resources screen now presents a confirmation page and takes you back to star map once resources are sent - Pressing Enter on combat-log notifications now opens the related combat report directly - You can now move the order of the top queued item if it is in pending/waiting for resources state - Fixed a bug where construction queue is marked "busy" but nothing is actually being built despite available resources - I've kept the previous version in steam to use on your hosted server if you require

New QoL features

  • Added Detailed galaxy map markers and selected tile highlighting. These settings can all be customised from codex -> game settings in game too. - Added configurable incoming resource views (toggle from settings): merged loot + shipments, split incoming by resource, and split home radar loot by resource

Other changes

  • Added a 'destroy entire colony/outpost' option and prevented game from crashing if you destroy all buildings - Further buffs to bot intelligence / learning mechanics for early game aggression. They should be more likely to defend against your raid attempts, and counter punch, and look for undefended places to loot to gain a snowball. - Send resources screen now presents a confirmation page and takes you back to star map once resources are sent - Pressing Enter on combat-log notifications now opens the related combat report directly - You can now move the order of the top queued item if it is in pending/waiting for resources state - Fixed a bug where construction queue is marked "busy" but nothing is actually being built despite available resources - I've kept the previous version in steam to use on your hosted server if you require

Source

Steam News / 26 June 2026

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