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Steam News25 May 20261mo ago

10.63 Patch Notes

Bug Fixes Fixed a bug where you were unable to recall reinforced flagships - Fixed a bug with high flagship stats increasing costs but not stats - Fixed some bugs around interceptions, you can now recall even when being

Full notes

Full Riftborne update

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What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
fixedFixed a bug where you were unable to recall reinforced flagships - Fixed a bug with high flagship stats increasing costs but not stats - Fixed some bugs around interceptions, you can now recall even when being intercepted, and recall timers are not reset after intercept - Sped up cargo route loading in multiplayer - 0,0 win tile is now a proper colony that doesn't break colony chain - Attempted a bug fix for cargo routes under sending, will monitor progress - Fixed a bug where building categories would be wrong after tab scrolling colonies - Fixed the unkillable colonies bug where colonies/outposts couldn't be destroyed - Fixed a bug where transmission notifications would sometimes happen twice - Fixed a bug where you will revert back to main colony after completing actions
changedGameplay Changes
addedShared faction radar screen now allows for more interaction (you can now intercept incomings, spy enemies, and reinforce your allies directly from the faction shared radar with new hotkeys) - Clicking enter on an incoming attack from shared faction radar takes you to your ally location

Bug Fixes

  • Fixed a bug where you were unable to recall reinforced flagships - Fixed a bug with high flagship stats increasing costs but not stats - Fixed some bugs around interceptions, you can now recall even when being intercepted, and recall timers are not reset after intercept - Sped up cargo route loading in multiplayer - 0,0 win tile is now a proper colony that doesn't break colony chain - Attempted a bug fix for cargo routes under sending, will monitor progress - Fixed a bug where building categories would be wrong after tab scrolling colonies - Fixed the unkillable colonies bug where colonies/outposts couldn't be destroyed - Fixed a bug where transmission notifications would sometimes happen twice - Fixed a bug where you will revert back to main colony after completing actions

Gameplay Changes

  • Shared faction radar screen now allows for more interaction (you can now intercept incomings, spy enemies, and reinforce your allies directly from the faction shared radar with new hotkeys) - Clicking enter on an incoming attack from shared faction radar takes you to your ally location

Source

Steam News / 25 May 2026

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