In this update2
Full notes
Full Riftborne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Riftborne changes
Gameplay Changes
Automatic Shipyard construction - added a new [A] hotkey to the shipyard screen that allows you to auto construct a set number of ships per hour
Cargo routes are now simpler - they only use freighters, and you simply designate how much production you want to send every X minutes
Central Spire costs have been tuned down a bit
Central Spire can now be levelled up to level 25 - each additional level after 20 adds an extra strategic outpost or asteroid outpost slot
You can now switch between colonies by pressing tab from any in game screen
Banished members can only re-apply for membership back into their original starting faction not others
Bug Fixes
Colony tiles have returned to their original dot characters
Source
Changelog.gg summarizes and formats this update. How we read updates.
