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Steam News24 April 20262mo ago

April 24th 2026 Patch Notes (Single Player Stability, Multiplayer Features)

Gameplay changes Added a global share market (KRAKDAQ) and a global loan market to the economy page for multiplayer Added a global ship market where you can buy and sell ships for noctmarks Shareholders are no longer hi

In this update3

Full notes

Full Riftborne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions5 changes3 removals
  • Balance
  • Gameplay
  • Maps
  • Fixes
  • Events
addedGameplay changesAdded a global share market (KRAKDAQ) and a global loan market to the economy page for multiplayer
addedGameplay changesAdded a global ship market where you can buy and sell ships for noctmarks
removedGameplay changesShareholders are no longer hidden on organisation screens
addedGameplay changesAdded a '[O] Central Ops page to factions
changedGameplay changesHere, faction roles can be assigned, players can be banished, and member applications can be reviewed by leader
changedGameplay changesBanishment requires a majority vote from active players (active in last 72 hours)

Riftborne changes

addedAdded a global share market (KRAKDAQ) and a global loan market to the economy page for multiplayer
addedAdded a global ship market where you can buy and sell ships for noctmarks
removedShareholders are no longer hidden on organisation screens
addedAdded a '[O] Central Ops page to factions
changedHere, faction roles can be assigned, players can be banished, and member applications can be reviewed by leader

Gameplay changes

  • Added a global share market (KRAKDAQ) and a global loan market to the economy page for multiplayer

  • Added a global ship market where you can buy and sell ships for noctmarks

  • Shareholders are no longer hidden on organisation screens

  • Added a '[O] Central Ops page to factions

  • Here, faction roles can be assigned, players can be banished, and member applications can be reviewed by leader

  • Banishment requires a majority vote from active players (active in last 72 hours)

  • Banished players can be freely raided, and can apply for alternative faction membership if they come back online

  • Players only appear on the raid route manager screen when they are inactive for 72+ hours

  • Bombers can now be built at level 5 siege infrastructure

  • Colour settings have been added as global to the title menu

New diplomatic alignments for multiplayer

  • Belligerent - Attacks permitted + Raids permitted + Spying permitted + Cannot trade

  • Adversarial - Raids permitted + Spying permitted + Cannot trade

  • Embargoed - Spying permitted + Cannot trade

  • Neutral - Only spying allowed

  • Accord - Spying not allowed

  • Cooperative - Combat Logs Shared + Spying not allowed

  • Allied - Combat Logs Shared + Radar Shared + Spying not allowed

Moving to Allied or Belligerent requires you to move to one of the earlier stages first and wait 24 hours.

The only exception to this is when matching another factions status to you. You can always immediately respond in kind without cool down.

Bug fixes

  • Fixed the major bugs causing freezing in single player games

  • Events should no longer get stuck on 00:00 during large processing loads

  • Advance time is now deterministic and ordered again so events do not get mixed up

  • Advance time should no longer be stuck or stalled during heavy processing

  • Fixed a bug where bombers did not engage in siege combat

  • Fixed a bug where you couldn't see the resource costs for your second copy building

  • Fixed the bugs where expeditions didn't resolve or grant bonuses

  • Fixed a bug where the map hid resource tile types from you due to compression

Source

Steam News / 24 April 2026

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