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Latest Retro Commander updates
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- Retro Commander
Retro Commander: Airship Counter
This is an intro on how to counter airship attacks in Retro Commander with fighter jets.
Announcement - Retro Commander
Retro Commander: Radar Jammers
This is an intro to Retro Commander's radar jammers. It explains how hide your bases.
Announcement - Retro Commander
Retro Commander: Stealth Attacks
This is an intro to Retro Commander's Stealth troops. It explains how to use them more effectively.
Announcement - Retro Commander
Retro Commander: How to Use EMP and PSY Towers
This is an intro to Retro Commander's EMP & PSY Tower. It explains how to counter stun caused by the towers.
Announcement - Retro Commander
Retro Commander: Jammer Drones
This is an intro on how to use Jammer Drones in Retro Commander. Jammer Drones are capable of jamming enemy radar.
Announcement - Retro Commander
Retro Commander: How to Use Teleporters
This is an intro to Retro Commander's Teleporters. It explains how to teleport troops over a distance using a teleporter relay and endpoint.
Announcement - Retro Commander
Retro Commander: How to Use a Power Bypass
This is an intro to Retro Commander's "Power Bypass". It explains how to disrupt enemy power grids. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth.
Announcement - Retro Commander
Retro Commander: How to Use EMP Weapons
This is an intro to Retro Commander's EMP weapons. It explains how to effectively use Stealth EMP Bombers. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth.
Announcement - Retro Commander
Update 2.32.165 - Tele-Defense & Metal Island
New Ground Tile "Metal Island": a new ground tile that represents a metal island. Needs to be pre-placed in the in-game editor. Steam post image New "Tele-Defense Tower" and endpoint: a defense tower which teleports ene…
Store31 changesFixGameplay - Retro Commander
Update 2.31.160: Bugfix for Crashes
Bugfix crashes when dragging troops to target.
Announcement - Retro Commander
Update 2.31.158 - Target Formation Direction for Troops
Target Formation: right-dragging a target location can set the formation and direction of troops at the target location. Squad Movement: stopping squad-related movement for units that have been removed from a squad. Squ…
Announcement16 changesGameplayBalance - Retro Commander
Update 2.30.157 - Cruise Missiles and Radar Jamming
New Unit "Cruise Missile": a long-range missile which can be launched from a cruise missile silo. New Unit "Missile Ship": a ship which can launch long-range cruise missiles. New Unit "Radar Jammer": able to reduce rada…
Event16 changesFixGameplay - Retro Commander
Update 2.29.156 - New Units AWACS, EMP Droid, Uranium Hover Miner
New Unit "AWACS": a plane that can circle and detect cloaked units (some factions require it to be researched first). New Unit "EMP Droid": for balancing against shielded troops. Good against shields. New Unit "Uranium…
Store30 changesGameplayMaps - Retro Commander
Update 2.28.155 - Balancing & Bugfixes for Loopholes
Balancing: Fusion research is now more expensive. Balancing: Bullet Tanks are slightly weaker. Balancing: Hover Tanks have slightly more health. Balancing: Elite Soldier protected against PSY weapons. Updated the info t…
Announcement11 changesFixBalance - Retro Commander
Update 2.27.153 - Game Setup Screen, Graphics & Balancing
Game Setup Options: "AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets. Some map scenarios were removed where the same could be obtained by using this new game setu…
Announcement15 changesFixMaps - Retro Commander
Update 2.26.150 - Skirmish Missions & Building
Skirmish Missions: all the campaigns now also contain skirmish missions based off the campaign missions (with slight modification). Building: structures can now also be placed even if there are temporarily no build unit…
Store14 changesGameplayMaps

