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Steam News12 December 20256mo ago

Update 2.30.157 - Cruise Missiles and Radar Jamming

New Unit "Cruise Missile": a long-range missile which can be launched from a cruise missile silo. New Unit "Missile Ship": a ship which can launch long-range cruise missiles.

Full notes

Full Retro Commander update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions8 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
  • Maps
  • Events
addedNew Unit "Cruise Missile": a long-range missile which can be launched from a cruise missile silo.
addedNew Unit "Missile Ship": a ship which can launch long-range cruise missiles.
addedNew Unit "Radar Jammer": able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.
addedNew Unit "Jammer Drone": ditto structure, able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.
addedNew Rock "Jammer Rock": reduces the radar vision of units in the vicinity.
fixedBuild Queues: fixed the max. queues for some factories (limit was too low not matching what could be built).

Retro Commander changes

addedNew Unit "Cruise Missile": a long-range missile which can be launched from a cruise missile silo.
addedNew Unit "Missile Ship": a ship which can launch long-range cruise missiles.
addedNew Unit "Radar Jammer": able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.
addedNew Unit "Jammer Drone": ditto structure, able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.
addedNew Rock "Jammer Rock": reduces the radar vision of units in the vicinity.
  • New Unit "Cruise Missile": a long-range missile which can be launched from a cruise missile silo.

  • New Unit "Missile Ship": a ship which can launch long-range cruise missiles.

  • New Unit "Radar Jammer": able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.

  • New Unit "Jammer Drone": ditto structure, able to reduce radar vision of enemy forces. Makes an area invisible to radar unless enough radar vision uncovers a hidden area.

  • New Rock "Jammer Rock": reduces the radar vision of units in the vicinity.

  • EMP Droid: graphic slightly smaller.

  • Balancing: Airship 10% more expensive to build.

  • Build Queuesfixed the max. queues for some factories (limit was too low not matching what could be built).
  • Languagelatest translations added - Thanks :-D
  • Maintenanceimproved logging for string parser (debug instead of error).
  • Maintenancetime utility updated to ISO-8601 time (proleptic Gregorian calendar).
  • Maintenance: StringBuffer replaced with CharArray (inc. performance).

  • Performanceonly updating audio volume when changed (~0.5% faster).
  • Performance: not calculating hash-code for objects returned to cache (~0.3% faster).

  • Performance: update for value lookup in hash map (~0.2% faster).

  • Performanceupdate for general I/O (improved via profile analysis).
  • Performanceimprovement for string allocations (reduced allocations).
  • Bugfix: Cloud shadows weren't properly displaying for all clouds.

  • Bugfix: creating a multiplayer "AI Challenge" game didn't work (player spots error).

Source

Steam News / 12 December 2025

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