HomeGamesUpdatesPricingMethodology
Steam News30 June 20251y ago

Update 2.27.153 - Game Setup Screen, Graphics & Balancing

Game Setup Options: "AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets.

Full notes

Full Retro Commander update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions10 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedGame Setup Options: "AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets. Some map scenarios were removed where the same could be obtained by using this new game setup option.
addedField Effect: EMP/PSY field effect added to increase clarity during gameplay. Will indicate the activity of the field.
changedGraphics: updated coloring for Alien Battleship, Alien Drone Carrier, Troop Transport, Cruiser, Battleship and Airships. For non-updated maps, the faction-color will not be rendered correct. Please update those maps.
changedGraphics: improved rotation interpolation.
changedAlien Destroyer: updated rotation speed for Alien Destroyer and Submersibles.
changedKeyboard: the [Pause] key now pauses or unpauses the game. The key can be changed to e.g. '='/etc. in the settings if your keyboard doesn't have a [Pause] key.

Retro Commander changes

addedGame Setup Options: "AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets. Some map scenarios were removed where the same could be obtained by using this new game setup option.
addedField Effect: EMP/PSY field effect added to increase clarity during gameplay. Will indicate the activity of the field.
changedGraphics: updated coloring for Alien Battleship, Alien Drone Carrier, Troop Transport, Cruiser, Battleship and Airships. For non-updated maps, the faction-color will not be rendered correct. Please update those maps.
changedGraphics: improved rotation interpolation.
changedAlien Destroyer: updated rotation speed for Alien Destroyer and Submersibles.
  • Game Setup Options"AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets. Some map scenarios were removed where the same could be obtained by using this new game setup option.
  • Game Setupstreamlined and simplified the game setup screens. All the options are still there but are collapsed by default.
  • EMP Field & Weapons: weapons could be active and shoot before they were fully built. Now, e.g. the EMP field is only active when the unit/structure is fully built beforehand. Thanks to Tim Stibane for reporting the bug!

  • Field EffectEMP/PSY field effect added to increase clarity during gameplay. Will indicate the activity of the field.
  • Graphicsupdated coloring for Alien Battleship, Alien Drone Carrier, Troop Transport, Cruiser, Battleship and Airships. For non-updated maps, the faction-color will not be rendered correct. Please update those maps.
  • Graphics: structure, nature and unit shadows desaturated.

  • Graphics: recolored the Dolphins, Submarines and Submersibles.

  • Graphicsimproved rotation interpolation.
  • Alien Destroyerupdated rotation speed for Alien Destroyer and Submersibles.
  • Keyboardthe [Pause] key now pauses or unpauses the game. The key can be changed to e.g. '='/etc. in the settings if your keyboard doesn't have a [Pause] key.
  • Sound & Other FX: sound FX and other effects were not always played due to timing issues. If things were faster to update (or slower to render), then some FX could be missed.

  • Sound FX (Fallback)improved fallback sound FX for eliminating a robo dog or small robot (non-human).
  • Comic Pause Button: now transparent when on small screen in landscape mode.

  • LAN Games: IP addresses can now be copied to clipboard.

  • Languagelatest translations added - Thanks :-D
  • Code Improvement: user configuration options code streamlined with utility methods.

  • Maintenance: update logging for sign-ins via Google Play.

  • Maintenanceupdated monitoring and statistics for Jetty.
  • Maintenancecommons-net updated to 3.11.1.
  • Maintenance: improve logging by reducing number of minor errors and warnings for clarity.

  • Bugfix: making sure no endless loops when rendering tiled images.

  • BugfixDroid login bugfix with improved Base64 parsing of JWT (using URL).
  • Bugfixsome water/etc. tiles had seams due to wrong parsing of the ground tiles (now fixed).
  • Bugfix: render code was wrong for units with backed-in coloring (didn't always update).

  • Bugfix: multiplayer tournament info didn't show the total players but players per game. Update the details for clarity.

  • Bugfix: map generator didn't recognize certain names such as "Rock" anymore due to earlier renaming of elements.

  • Bugfix Crashes: when the mail manager was 'null'.

Source

Steam News / 30 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.