Retro Commander
Steam News 2 May 202619d ago

Update 2.32.165 - Tele-Defense & Metal Island

New Ground Tile "Metal Island": a new ground tile that represents a metal island. Needs to be pre-placed in the in-game editor. New "Tele-Defense Tower" and endpoint: a defense tower which teleports enemy troops to a ta…

Update log

Full Retro Commander update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix7 additions20 changes1 removal
  • Gameplay
  • Maps
  • Store
  • UI and audio
  • Server
  • Fixes
addedNew Ground Tile "Metal Island": a new ground tile that represents a metal island. Needs to be pre-placed in the in-game editor.
addedNew "Tele-Defense Tower" and endpoint: a defense tower which teleports enemy troops to a target location.
changedDefault Map: the "Deathmatch" scenarios beatified again by the Tony, the artist (last time didn't properly work). Please let us know what you think.
changedModding: the map screenshots are now stored within each map. You set them where you also set the icons. That means you don't need to specify them anymore during upload!
addedModding: example how to add custom research items (via custom.hjson).
changedModding: updated research and remove irrelevant options.
  • New Ground Tile "Metal Island"a new ground tile that represents a metal island. Needs to be pre-placed in the in-game editor.
  • New "Tele-Defense Tower" and endpoint: a defense tower which teleports enemy troops to a target location.

  • Default Map: the "Deathmatch" scenarios beatified again by the Tony, the artist (last time didn't properly work). Please let us know what you think.

  • Modding: the map screenshots are now stored within each map. You set them where you also set the icons. That means you don't need to specify them anymore during upload!

  • Modding: example how to add custom research items (via custom.hjson).

  • Modding: verifying that all custom assets have a "size:" given.

  • Moddingupdated research and remove irrelevant options.
  • Modding: option to remove unused assets such as graphics & sound FX via the "Remove Unused" menu entry. Only possible before release when still v1.0.0.

  • Modding: editor allows controlling enemy units during testing.

  • Modding: editor UI lists now support drag and drop (rather than the up/down arrow) to re-arrange items.

  • Manuallist of major human factions and coalitions added to the in-game manual.
  • BalancingWalldozer has slightly reduced attack (-20%).
  • Balancing: Missile Defense (incl. Alien Missile Defense) with slightly higher cost (+25%).

  • Balancing: Power Poles cannot be captured by inverter beams (e.g. as used by Assimilators).

  • Game Setup Popup: they popup does not close anymore when an entry was invalid, allowing to easier fix the issue without having to restart (usability).

  • Tournament Players: there is now a popup that lists all the tournament players (not just the ones in a game).

  • Password Protected Games: creating them is now free (no cost). Instead, there is now a donation popup asking for covering server fees (can be skipped).

  • Server Fees: it's now possible to donate coins to cover server fees for multiplayer.

  • Coin Statistics: coin statistics, i.e. what given out and what's been used is now visible inside the player stats.

  • Translation Statistics: now show also within the player stats, in addition to the language center.

  • Payment DialogLook & Feel of the payment popup improved.
  • GUI: some dropdown menus enhanced with keyboard search function.

  • GUI: file drop now works for certain image/etc. input buttons (where normally a file dialog were shown).

  • Translationsfixed the parser of translatable texts to also include comic bubble texts (regex didn't include the vertical line & dash).
  • Translations: make it clear that no AI-generated texts will be accepted.

  • Translationsadded quite a few translations from e.g. the maps which were not yet available for translation.
  • CosmeticLanguage: latest translations addedThanks :-D
  • Settings Screen: elements re-ordered for clarity.

  • Maintenance: bundle batch-upload functionality (internally used).

  • Maintenance: bundle batch-update functionality (internally used).

  • Maintenance: check for negative version numbers.

  • Maintenancereduced logging from (E) to (I)/(W) where applicable.
  • Maintenance: limiting max. number of pending translations to 250 to prevent abuse. Have the pending translations approved first before continuing.

  • Maintenance: showing map version when approving pending maps.

  • Maintenance: IP lookup table switched to "ipblocks" (from GeoIP).

  • Maintenance: rate limiter for username recovery.

  • MaintenanceSteam SDK wrapper updated to latest 1.10.0.
  • Maintenancepayment methods updated (e.g. Stripe)
  • Maintenance: "jsch" library upgraded to 2.28.0 (Server).

  • Maintenancegradle build system updated with shared platform plugins and central properties file for all envs.
  • MaintenanceDroid credential library and logging updated.
  • MaintenanceDroid dependencies updated to latest.
  • Bugfixreverted the previous default map to the latest (Tony's changes removed) as the tutorial didn't work anymore.
  • Bugfixenabled research for all the skirmish maps available in the campaign.
  • Bugfix: Release Tracker was doing too much file I/O (on Server!).

  • Bugfix: Epic purchase restore/etc. didn't

Source

Steam News / 2 May 2026

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