Full notes
Full Retro Commander update
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What changed
- Gameplay
- Maps
- Performance
- UI and audio
- Events
Retro Commander changes
New Unit "Jammer Tank": a take that is capable of jamming enemy radar. Can be countered by an Omni-Radar.
Game Setup Option: option to also give all factions the "Complete Tech" at game start (overrides the default).
- FAST Tournamentsthere is now a popup asking to go to the next game once it becomes available.
Tournament Awards: awards are now given out also if only one human player is in the game. They were previously only given out if at least 2+ human players with different ranking were in a game.
- Default Mapupdated again based on feedback. Coastlines and plateaus are now better configured.
AI Actions: the AI was producing a lot of actions placing bogus rally points.
- AI Base BuildingAI base building improved by creating better inter-connected area.
Refactoring: renamed "Power Grid" to "Energy" and moved a few structures there from other categories.
- Submarine Shadowsadded submarine shadows for better depth perception.
- Graphics incl. Shadowsreduced texture space required for e.g. units shadows (will load faster now also).
Graphics Fix: Alien Factory was rendering in the wrong z-Plane making units appear on top (rather than inside).
- Languagelatest translations added - Thanks :-D
Maintenance: past proguard files for Droid now also in source control.
- Maintenanceimproved layout on texture atlas by using backing image height (not display-height).
- Maintenancenew iOS min. version is 15.0.
Bugfix: file drop works properly now, even if the menu bar is open.
- Bugfixwhen dragging the scenarios in the in-game editor, the selection was not updated (potentially with wrong index).
Bugfix: searchable dropdown correctly displays the selected button if opened again.
Bugfix: translation system didn't accept some bubble dialog texts (didn't exclude the tags when checking).
Bugfix: image file drop wasn't working for popups (wrong offset).
- Bugfixcheck added making sure all major events have an award.
Bugfix: re-joining a game during initialization would allow to select the technology, even if not possible before.
- Bugfixanother attempt to get the Droid login back to work for some users (improved thread selection & updated sign-in options).
- Bugfixradar jamming wasn't properly working if shroud was enabled but fog of war disabled.
- Bugfix Crasheswhen running an older version and some assets were not available ('null').
Source
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