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- Project XZ
Update Patch Notes v1.0.1.3 Hotfix (f)
Changes and Adjustments The game no longer closes when entering Hard or Expert mode. Added a minor delay to the shop when navigating between pages to prevent accidental purchases. Inverted the reload speed stat in the G…
Store15 changesFixGameplay - Project XZ
FULL RELEASE
Finally... it's finished. After 5 years in development, I hope it was worth the wait. As a solo developer, getting this project to the finish line has been an insanely arduous journey. Unfortunately, not everything I ha…
Patch notes1 changeGameplay - Project XZ
Ready to deploy
With launch getting closer and closer, version 1.0.1.3 has shaped up to be the last major patch for general changes. The big news this time is that the game is now working perfectly on the Steam Deck, complete with auto…
Announcement7 changesPerformanceGameplay - Project XZ
Update Patch Notes v1.0.1.3
System Added In-Game Send Feedback / Bug Report option (F1) - keyboard only. Added Cloud Sync per device option for the following settings: Substatus Style, Resolution, Window Mode, and Aspect Ratio. Graphics, VSync, Fr…
Patch notes16 changesFixGameplay - Project XZ
Update Patch Notes v1.0.1.2
System and Interface Updated Discord and Steam Rich Presence for Ranked Mode. Added Achievements support to the Demo version. New animation when changing characters. Arsenal and Balance Fms .22: Attack Speed 8 > 6. Fixe…
Patch notes12 changesFixUI/audio - Project XZ
Ranked Mode Available
Ranked Mode is now live as an alternative mode. I decided to separate it from the normal progression to prevent "grinding" from dominating the experience. In previous tests, where the mode was tied to normal progression…
Event4 changesBalanceMaps - Project XZ
Update Patch Notes v1.0.1.1a
Patch Notes v1.0.1.1a Ranked Mode and Balance Mission timer now only starts when the wave starts. Starting Energy (E) increased for Ranked Mode: Easy: 300 > 500 Normal: 200 > 250 Hard: 100 > 200 Expert: 50 > 150 Enemy e…
Patch notes15 changesFixBalance - Project XZ
Update Patch Notes v1.0.1.1
Patch Notes Missions and Environment Capital Ruins mission adapted for ranked mode. Fight mission adapted for ranked mode. Changes to Forest mission. Changes to Hills mission. Changes to Mountains mission. Luan (Gunner)…
Patch notes16 changesFixBalance - Project XZ
Update Patch Notes v1.0.1.0a
Patch Notes New: Ranked Mode (Infrastructure Beta) Ranked Mode has been implemented for initial testing, using the Demo rules (the original gameplay concept). Unlike normal mode, the focus is on build-making, avoiding t…
Patch notes11 changesFixCompatibility - Project XZ
Update Patch Notes v1.0.1.0
Patch Notes Mechanics and Enemies New Hitbox method (specifically for Luan). Extractorgains 50% damage resistance when the player dies. (Entrance/DEMO Mission). Tower reconstruction price now scales with difficulty: Eas…
Patch notes19 changesFixGameplay - Project XZ
Update Patch Notes v1.0.0.9
Patch Notes + Added option to restart stage. + Added difficulty selector after beating Expert mode. + Automatically upload Discord logs where possible. ⇋ Leaderboard update button and difficulty selector are now usable…
Event19 changesFixMaps - Project XZ
Update Patch Notes v1.0.0.8
Patch Notes + Leaderboards (Experimental). ⇋ Timer to next wave now draws over menus. ✖ Fixed stage select not working with mouse. Issues, errors, crashes, or questions? Just get in touch. Email: Foxy.H@outlook.com Disc…
Patch notes2 changesFixMaps - Project XZ
Update Patch Notes v1.0.0.7
Update Patch Notes + 21:9 Ultra-wide Support (Experimental). ⇋ Wave Changes: Entrance (DEMO). ✖ Fixed unexpected menu behavior. ✖ Achievement Requirements Fixed. ✖ Softlock when pausing during transitions resolved. Issu…
Patch notes4 changesFixPerformance - Project XZ
DEMO AVAILABLE
In this version, you can already experience the core gameplay, but with some interesting changes so it's not literally just a part of the full game. What’s different in the Demo? Progression: If you lose, you start over…
Event4 changes1 numericGameplay




