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- Project SJHG
Twisted Forest Rework - Hotfix #1
Bug Fixes Fixed an issue where duplicated abilities within internal systems could continue occupying memory. Fixed an issue where the player could become unresponsive after using normal or heavy attacks while in Fury Mo…
Patch notes3 changesFixGameplay - Project SJHG
Major Update: Twisted Forest Rework
Important Notice Due to internal structural changes, previous save files are no longer compatible with this update. Please start a new save after updating. Hello everyone, Originally, we planned to release a single larg…
Store167 changesFixGameplay - Project SJHG
May Development Update
Hello everyone, Here’s a summary of the recent development progress. Please note that this is not a major update patch. The following features and changes are still in development and may change before release. Combat &…
Store45 changesFixGameplay - Project SJHG
April Development Progress
Hello, Here’s a summary of the development progress for April. ※ This is not a full update. These are features currently in development, and some may change or may not be included in the final game. Combat & System Impr…
Patch notes20 changesFixGameplay - Project SJHG
Development Progress Update – March
Hello, Here’s a summary of the development progress so far. This month, the focus has been on overall gameplay improvements, stability, and level design. ※ This is not a full update. These are features currently in deve…
Patch notes25 changesFixPerformance - Project SJHG
Moments of Combat #2 – The Roots Stir
Someone’s roots have begun to move. The overall level structure is being redesigned to better align with the story, and greybox work is currently in progress. We’re looking for a character modeler to join the project. K…
Patch notes1 changeWorkshop - Project SJHG
Moments of Combat – A Signal in the Roar
This post is part of a monthly update to share ongoing development progress. It showcases a small part of the combat AI currently being reworked. What happens after the roar?
Announcement1 changeGameplay - Project SJHG
Development Update – Recent Progress and Improvements
Hello everyone, It’s been a while since our last update, and we’d like to share some development news. Although i haven’t posted many announcements since the previous update due to personal circumstances, development on…
Store18 changesFixGameplay - Project SJHG
25.10.19 Update +Additional Notice
Update Notes General Fixes & Improvements Fixed incorrect death zone setup in the starting area. Fixed several awkward animation transitions. As a result, some previously disabled AI behaviors have been restored. Remove…
Store21 changesFixBalance - Project SJHG
25.10.09 Update
Demo only Fixed a crash when opening shops caused by missing icon assets. Early Access Fixed an issue where, due to layer bounds, AI could fall to their deaths. Fixed broken animation notifies in some of the Kraken’s an…
Patch notes7 changesFixPerformance - Project SJHG
25.10.05 BugFix
The issue where field item states were not being saved has been fixed.
Store1 changeFix - Project SJHG
25.09.25 Update
New Content New Areas Late Desert Canyon Desert Pyramid: After defeating the Harvester and obtaining the key, you can unlock the sealed door near the oasis and descend inside. Canyon Ridge: Once the final boss of the De…
Event79 changesFixStore - Project SJHG
25.09.20 Demo Update
Demo Update Notes Changes Updated collision and overlap handling between the player and other AI. All doors previously based on NPCs have been replaced with independent door objects. Most textures now use RVT. Save poin…
Security45 changesFixGameplay - Project SJHG
25.08.20 Development Progress
Hello, it’s been a while. I’m here to share the current progress of development. 1. New Area As shown in the screenshots I shared previously, a new area is under development and is nearly complete. Once the seal is brok…
Patch notes9 changesGameplayPerformance - Project SJHG
25.07.25 BugFix
BugFix On first launch, the game saves default settings. A bug was found where the game could crash due to an internal initialization order conflict during this process. To fix this, the default settings are now saved a…
Patch notes3 changesFixPerformance - Project SJHG
25.07.14 Notice
There is currently a crash that occurs when using Roaring Blow. This is caused by missing data, and I plan to fix it in the next update. Fixed The "Demo Save File" label is currently being applied incorrectly. Save file…
Announcement3 changesFixPerformance





