In this update2
Full notes
Full Project SJHG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition0 changes0 removals
- Fixes
- Gameplay
fixedBug FixesFixed an issue where duplicated abilities within internal systems could continue occupying memory.
fixedBug FixesFixed an issue where the player could become unresponsive after using normal or heavy attacks while in Fury Mode.
addedBug FixesAdded the missing animation replacement for the Sprint → Heavy Attack combo.
Project SJHG changes
fixedFixed an issue where duplicated abilities within internal systems could continue occupying memory.
fixedFixed an issue where the player could become unresponsive after using normal or heavy attacks while in Fury Mode.
addedAdded the missing animation replacement for the Sprint → Heavy Attack combo.
Bug Fixes
Fixed an issue where duplicated abilities within internal systems could continue occupying memory.
Fixed an issue where the player could become unresponsive after using normal or heavy attacks while in Fury Mode.
Added the missing animation replacement for the Sprint → Heavy Attack combo.
Miscellaneous
Normal and Heavy Attacks now utilize Motion Warping.
Source
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