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Steam News23 February 20264mo ago

v0.2.3 - The Ambient Update

New Content Warehouse: Added ambient sounds. Added decorative elements (Trees, bushes, robots...). Added new lights inside. Added ambient music. Mansion: Added ambient sounds.

Full notes

Full Project Exodus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions0 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
addedNew Content
addedWarehouse: Added ambient sounds. Added decorative elements (Trees, bushes, robots...). Added new lights inside. Added ambient music.
addedMansion: Added ambient sounds. Added decorative elements (Trees, bushes, fountain...). Added ambient music. Added sound to the main door. Added decorative elements.
addedEnemies: Turtle: Added footstep sound. Spikroll: Added explosion sound. Now (almost) all enemies can open doors, each at a different time.
removedThe ship's thrusters are no longer active.
removedFootsteps are no longer heard while falling.

Project Exodus changes

addedNew Content
addedWarehouse: Added ambient sounds. Added decorative elements (Trees, bushes, robots...). Added new lights inside. Added ambient music.
addedMansion: Added ambient sounds. Added decorative elements (Trees, bushes, fountain...). Added ambient music. Added sound to the main door. Added decorative elements.
addedEnemies: Turtle: Added footstep sound. Spikroll: Added explosion sound. Now (almost) all enemies can open doors, each at a different time.
removedThe ship's thrusters are no longer active.

New Content

  • Warehouse:

    • Added ambient sounds.

    • Added decorative elements (Trees, bushes, robots...).

    • Added new lights inside.

    • Added ambient music.

  • Mansion:

    • Added ambient sounds.

    • Added decorative elements (Trees, bushes, fountain...).

    • Added ambient music.

    • Added sound to the main door.

    • Added decorative elements.

  • Enemies:

    • Turtle:

      • Added footstep sound.

    • Spikroll:

      • Added explosion sound.

    • Now (almost) all enemies can open doors, each at a different time.

  • Artifacts:

    • Gramophone: Now plays semi-random music, alerting nearby enemies.

Changes

  • The ship's thrusters are no longer active.

Bug Fixes

  • Footsteps are no longer heard while falling.

  • Fixed a bug that caused some enemies to behave strangely in the Mansion.

Source

Steam News / 23 February 2026

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