In this update1
Full notes
Full Project Exodus update
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What changed
- Gameplay
- UI and audio
- Store
- Maps
Project Exodus changes
New Content
New base: The cave has been replaced by an intermediate spaceship located between Earth and the Ark.
New sounds for the Turtle enemy.
Changes
The ship now has an access ramp instead of a hatch, allowing enemies to enter.
Biomass and artifacts are now delivered at separate points.
Shop items are no longer delivered by a drone; they now appear through a tube inside the intermediate ship.
Artifacts that grant both money and biomass now have 2 delivery options:
If delivered at the artifact extraction point, you will only receive money.
If compressed into a biomass capsule, you can deliver them as biomass.
Biomass can only be delivered once per day.
Visual improvements to the money and biomass counters.
Battery-powered items now display a yellow bar indicating their charge level.
Balance Changes
Sonic Monster
Now slides and remains stationary for 2 seconds after attacking.
Sound waves now bounce off surfaces.
Bug Fixes
Sonic Monster no longer kills players instantly at random.
Statue now properly chases players and will not move if at least one player is looking at it.
You now have 3 days to meet the quota instead of 2.
Eyes now attacks correctly.
Inventory icons now always appear when changing maps.
The player's voice in minibot state no longer sounds high-pitched or distorted.
Items are no longer thrown abruptly.
You can now see your character’s head shadow.
Source
Changelog.gg summarizes and formats this update. How we read updates.
