HomeGamesUpdatesPricingMethodology
Steam News3 June 20261mo ago

v0.3.5 - Fix & Gameplay Changes

New Content Warehouse: Added background mountains for better ambiance. Map lights now kill Whisper. Player: Item weight now affects movement speed. Stamina now only decreases based on items equipped/carried on the head.

In this update10

Full notes

Full Project Exodus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions3 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
  • Server
addedWarehouse:Added background mountains for better ambiance.
changedWarehouse:Map lights now kill Whisper.
changedPlayer:Item weight now affects movement speed.
changedPlayer:Stamina now only decreases based on items equipped/carried on the head.
addedEnemies:Each enemy now has a minimum level required to start spawning.
addedWarehouse:Added a garage ventilation exhaust to increase visibility in the lower area of the map and more clearly show that a garage exists.

Project Exodus changes

addedAdded background mountains for better ambiance.
changedMap lights now kill Whisper.
changedItem weight now affects movement speed.
changedStamina now only decreases based on items equipped/carried on the head.
addedEach enemy now has a minimum level required to start spawning.

New Content

Warehouse:

  • Added background mountains for better ambiance.

  • Map lights now kill Whisper.

Player:

  • Item weight now affects movement speed.

  • Stamina now only decreases based on items equipped/carried on the head.

Enemies:

  • Each enemy now has a minimum level required to start spawning.

Changes

Warehouse:

  • Added a garage ventilation exhaust to increase visibility in the lower area of the map and more clearly show that a garage exists.

Graphics:

  • Night vision is now slightly more intense so playing without a flashlight isn't impossible.

Balancing

Enemies:

  • Statue: Can now only start spawning from level 2 onwards (quota 2).

Bug Fixes

  • Fixed an issue where clicking "Back" did nothing if the options menu was opened from the main menu.

  • Fixed an issue where grenades or net launchers were sometimes thrown incorrectly from the client side.

  • Fixed overlapping items in the inventory.

  • Fixed weather intensity levels not matching between the client and the host.

  • Clients will no longer receive the Camera Shake effect when standing near a Host who is taking damage.

  • Fixed a bug where dying to Whisper resulted in a permanent black screen without respawning.

  • Fixed Nimbus's final attack synchronization between client and server.

Source

Steam News / 3 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.