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1.0.1.36 Patch Notes
New Features High Score Record You can now view the detailed record of the game where you achieved your highest score. Combination Proximity Table You can now check which combination targets are closest based on your cu…
1.0.1.30 Patch Notes
Quality of Life Improvements Multi-Select Feature Added Right-click and drag to multi-select heroes and items for batch placement or selling. 'Gather' Feature Control Change To avoid conflicts with existing hero/item co…
1.0.1.29 Patch Notes
Optimization Major Optimization Patch Changed the enemy animation system from the default engine method to an optimized custom method Carried out a major optimization pass on combat-related code Optimized hero animation…
1.0.1.281 Hotfix
Bug Fixes Fixed a bug where heroes could not be placed in the center area. Fixed a bug where the game would intermittently freeze when using the hero Vlad III. Fixed a bug that occurred when adjusting resolution in wind…
1.0.1.28 Patch Notes
System & Optimization Improved the combat codebase to proceed with optimization. Bug Fixes Fixed a bug where auto-start for missions would intermittently fail to trigger even when enabled. Fixed a bug where Wanted Poste…
1.0.1.27 Patch Notes
System & New Features Integration of Error Tracking Tool Integrated 'Sentry', a third-party error tracking tool, for efficient bug identification and response. Sensitive personally identifiable information, including IP…
1.0.1.26 Patch Notes
System & Optimization Improved internal code to proceed with optimization. Bug Fixes Fixed a bug where the game would intermittently crash upon startup in certain environments. Fixed a bug where equipment would appear t…
[Notice] Current Development Priorities and Future Update Direction
Current Priorities The top development priorities are optimization, critical bug fixes, and improving quality of life (QoL) to ensure a smooth gameplay environment. Ensuring the game runs smoothly across a vast range of…
1.0.1.251 Hotfix
Bug Fixes Fixed a bug where some items from the previous stage remained when entering a new stage from the main menu after finishing a stage. Fixed a bug where enemies were not taking damage when using the hero 'Brave'.
1.0.1.25 Patch Notes
System & Optimization Massive Code Optimization & Overhaul We have significantly overhauled the internal code for game optimization. If you experience any unexpected bugs, please report them via in-game feedback or our…
English 1.0.1.24 Patch Notes
Hero Balance Adjustments Guan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 'Cloud Moon Slash' Damage: 5,000 → 5,500 'Five Passes' Damage: 11,000 → 11,500 'Descending Dragon' (Pa…
1.0.1.231 Hotfix
Fixed a bug where the 'Combination Available' indicator was not visible in the Hero Info window.
1.0.1.23 Patch Notes
System & Optimization Implemented Attack Speed Cap & Damage Compensation System To prevent excessive calculations that cause frame drops in the late game, a maximum attack speed limit has been introduced. Change: Maximu…
Interview with Naroot, the Solo Developer of [Poly TD] (w. hashiruka48)
Hello, this is Naroot, the developer of [Poly TD]. I recently had the honor of being interviewed by @hashiruka48 (https://x.com/bbs080 ), who is a dedicated supporter of Korean indie game developers. In this interview,…
1.0.1.221 Hotfix
Bug Fixes Fixed a text error in the 'Rare Collector' mission where the number of heroes required was displayed incorrectly. (Correction: 4 → 5) Fixed a bug where the 'Hide' function in the Encyclopedia was not working c…
1.0.1.22 Patch Notes
System & Optimization Added optimization options to control battle effects. (Options: Show All / Disable Hit Effects / Disable All) Optimized the frame rate of the Encyclopedia screen. Improved the Encyclopedia to remem…
[Poly TD] Roadmap Announcement
Hello, this is Naroot. It has been one week since the game's launch. Although it has been a short time, I sincerely thank you for your support. As a solo developer creating this game alone, there are many points where i…
1.0.1.21 Hotfix
Bug Fixes Fixed a critical bug where the game would not proceed after defeating a boss. Balance Adjustments Devil's Heart: Buffed the relic effect. (Burn +100 → Burn +300) I would like to thank everyone who quickly repo…
Version 1.0.1.2 Rollback Announcement
A critical issue was confirmed where the game would not proceed after clearing a boss following the 1.0.1.2 update. As this issue causes significant disruption to gameplay, we have inevitably decided to temporarily roll…
1.0.1.2 Patch Notes
System & Optimization Optimized the enemy detection code for heroes and summons. Reduced the size of the 'Sort Heroes' button to prevent accidental clicks. Added Torment Difficulty Level 5. Game Balance Adjustments Diff…
