Update log
Full Poly TD update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Balance
- Events
Quality of Life Improvements
Multi-Select Feature Added
Right-click and drag to multi-select heroes and items for batch placement or selling.
'Gather' Feature Control Change
To avoid conflicts with existing hero/item controls, the Gather feature now uses right-click.
Heroes obtained from 'Blessing Box' are now placed directly in the battle area.
Some tutorials have been changed from appearing in full screen immediately to displaying as a button on the right side of the screen.
Hero Balance Adjustments
Vlad III
Executioner's Touch: Damage 3000 → 4000
Blood Night Storm: Damage 4000 → 5500
Circle of Grief: Damage 3500 → 5000
- CosmeticHeart PredationHeart Lock: Damage 3000 → 4000
- CosmeticHeart PredationDevour: Damage 25000 → 35000
Finale: Damage 35000 → 50000
Blood Feast: Damage 8000 → 10000
- CosmeticCoffin of WallachiaVampire Bat: Damage 3500 → 5000
Che Guevara
Heart Tracker (Path of Intelligence): Damage 140000 → 160000
Bug Fixes
Addressed an issue where Socrates and Hattori's skill damage was intermittently not being applied
Addressed an issue where boss reward chests were being sold immediately upon opening
Removed the texture vertical adjustment option due to conflicts caused by the enemy animation system change
Addressed an issue where Common heroes had a sell price of 0 gold when holding the relic 'Golden Key' (0 → 1 gold)
Source
