Poly TD
Steam News 13 February 20263mo ago

English 1.0.1.24 Patch Notes

Hero Balance Adjustments Guan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 'Cloud Moon Slash' Damage: 5,000 → 5,500 'Five Passes' Damage: 11,000 → 11,500 'Descending Dragon' (Pa…

Update log

Full Poly TD update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes0 additions11 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedHero Balance Adjustments
changedGuan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 'Cloud Moon Slash' Damage: 5,000 → 5,500 'Five Passes' Damage: 11,000 → 11,500 'Descending Dragon' (Passive) Damage: 10,000 → 12,000
changedVlad Increased Max Mana: 200 → 220 Reduced the delay when entering 'Rest of Death'. Increased Mana recovery for 'Blood Predator': 7 → 10 Decreased Mana cost for 'Blood Night Storm': 15 → 10 Decreased Mana cost for 'Circle of Grief': 20 → 15 Decreased Mana cost for 'Finale': 50 → 40
changedIncreased the selling price of Hidden Heroes, including the Rebel .
changedOptimized in-game resources (textures, audio) through compression.
changedAdjusted sound balance for some heroes.
Guan Yu Base Attack Damage: 10,000 to 11Guan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 to 20Guan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 'Cloud Moon Slash' Damage: 5,000 to 5Guan Yu Base Attack Damage: 10,000 → 11,000 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500 'Cloud Moon Slash' Damage: 5,000 → 5,500 'Five Passes' Damage: 11,000 to 11

Hero Balance Adjustments

  • Guan Yu

    • Base Attack Damage: 10,000 → 11,000

    • 'Blue Dragon Sky Dance' Damage: 20,000 → 20,500

    • 'Cloud Moon Slash' Damage: 5,000 → 5,500

    • 'Five Passes' Damage: 11,000 → 11,500

    • 'Descending Dragon' (Passive) Damage: 10,000 → 12,000

  • Vlad

    • Increased Max Mana: 200 → 220

    • Reduced the delay when entering 'Rest of Death'.

    • Increased Mana recovery for 'Blood Predator': 7 → 10

    • Decreased Mana cost for 'Blood Night Storm': 15 → 10

    • Decreased Mana cost for 'Circle of Grief': 20 → 15

    • Decreased Mana cost for 'Finale': 50 → 40

  • Increased the selling price of Hidden Heroes, including the Rebel.

System & Optimization

  • Optimized animation clips.

  • Optimized in-game resources (textures, audio) through compression.

  • Adjusted sound balance for some heroes.

UI & QoL Improvements

  • Improved the Recipe view to show the current number of owned lower-tier heroes.

  • Improved the Encyclopedia to display skills used after transformation.

  • The Encyclopedia now displays the Hero's Max Mana.

  • Changed the enemy tooltip (visible upon clicking an enemy) to immediately show Damage Reduction rates based on Armor and Magic Resistance.

  • Improved the weapon merge feature to allow immediate merging via a confirmation popup when compatible weapons are equipped.

Bug Fixes

  • Fixed a bug where clicking on a Statue again would not trigger any action.

  • Fixed an error where the hero Spartacus's main stat was incorrectly labeled as Strength. (Strength → Agility)

  • Fixed a bug where the hero General's position was misaligned.

  • Fixed a bug where the tier information in the UI and selling price did not update when a Gem's tier increased through synthesis.

  • Fixed a bug where visual effects were displayed abnormally when using the 'Gather' function on the hero Mage.

Source

Steam News / 13 February 2026

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