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Latest Painted Kingdoms: Tower Defense & Firefighting updates
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- Painted Kingdoms: Tower Defense & Firefighting
Hotfix - 0.9.18
Gameplay Issue that caused biome to evolve at weird times, even if you were not painting with this color. Issue with rally points during the night. Issue with dens not respawning units if the ground under it was burnt b…
Patch notes5 changesMapsGameplay - Painted Kingdoms: Tower Defense & Firefighting
Demo Update - 0.9.12
Changes Menus/UI Improved biome descriptions when close to a Paint Well. Improved readability of biome evolution conditions. Improved information in the Level selection about what can be unlocked in the demo. Links to j…
Event18 changesFixUI/audio - Painted Kingdoms: Tower Defense & Firefighting
Hotfix - 0.8.9
Gameplay Fix a blocking issue when picking up Meadow "Rabbits Fighters" evolution.
Patch notes1 changeFixGameplay - Painted Kingdoms: Tower Defense & Firefighting
Hotfix - 0.8.8
Fixes Gameplay Upgrades based on external variables (e.g. Number of rabbits) were messed up. Visual Several issues linked to rally points visuals that could, in certain cases put the game in a weird state.
Patch notes1 changeGameplay - Painted Kingdoms: Tower Defense & Firefighting
Demo Update: QOL - 0.8.7
Changes Localisation Few fixes in English Full pass on French (C'est mieux maintenant ! 🥖) Menus/UI Add information about spawned unit for projectiles that spawn units on hit Add evolution progression counter in HUD to…
Patch notes33 changesFixUI/audio - Painted Kingdoms: Tower Defense & Firefighting
Hotfix - 0.7.17
Menus / UI Quick visual refresh of menus Few icons updates Enemies HP bar position adjustments English Localisation Full pass Short message explaining color purpose when unlocking them Compendium stats cleaning Audio Ad…
Patch notes17 changesFixUI/audio - Painted Kingdoms: Tower Defense & Firefighting
Small Demo Update - 0.7.16
Changes Menus / UI Improved wave preview icons disposition for clarity. Added descriptions of enemies in compendium and in wave preview in pause menu. This might help you understand the threat better. Gameplay Fire pier…
Patch notes20 changesFixUI/audio - Painted Kingdoms: Tower Defense & Firefighting
A major update to the demo, come back and see what's changed
Hey everyone, Over the past two months, we’ve completely reworked the Painted Kingdoms demo. The whole experience has been improved: progression, upgrades, biome systems, quality-of-life, and a long list of fixes. Here’…
Announcement14 changesGameplayMaps - Painted Kingdoms: Tower Defense & Firefighting
Painted Kingdoms is joining the Six One Indie Showcase 2026! 🎉
We're thrilled to announce that Painted Kingdoms will be featured in the Six One Indie Showcase 2026! To celebrate, we're also giving the demo a fresh coat of paint, expect some nice updates, polish, and a few surprises…
Announcement1 changeGameplay - Painted Kingdoms: Tower Defense & Firefighting
Dev Diary - Burning Down the House: Fire as Gameplay
We get this question a lot: why build the whole game around fire? Honestly, we needed something that would mess with the player's plans. Enemies alone weren't enough , you learn their patterns and eventually you're just…
Event30 changesMapsUI/audio - Painted Kingdoms: Tower Defense & Firefighting
Hotfix - 0.6.8
Fixes Gameplay Fix the painting UI not appearing after the night. Other Fix some zombie sounds playing in loop, even when exitting a level. Fix some sounds not playing at the right position.
Patch notes3 changesFixUI/audio - Painted Kingdoms: Tower Defense & Firefighting
Patch 0.6.6 – A Fresh Layer of Polish
Hi! 👋 First, we'd like to thank you all for trying our demo and sharing your feedback 💬 We're aware of several issues and are working to address them to offer the best possible experience. This first patch focuses on…
Patch notes13 changesFixGameplay - Painted Kingdoms: Tower Defense & Firefighting
The first week blew us away. Now we're in the Steam Tower Defense Festival.
Hey everyone, 1,050 players and 2,000+ wishlists in 3 days. Honestly? We didn't see that coming. Thank you. And it keeps going. Starting tonight, Painted Kingdoms is part of the Steam Tower Defense Festival. If you have…
Patch notes - Painted Kingdoms: Tower Defense & Firefighting
It's happening, the demo is live! 🔥
Hey everyone, Tonight is a big night for us. Painted Kingdoms just got revealed live at Les Pégases, the French Game Awards, and as you're reading this, the demo is officially live on Steam. This moment has been a long…
Announcement - Painted Kingdoms: Tower Defense & Firefighting
3 days. We’re pretending to be calm.
Hi, In 3 days, we’re making our big announcement. We’re handling it very professionally. No one is pacing. No one is triple-checking the game for the 47th time. No one is refreshing Steam every 12 seconds. Everything is…
Announcement - Painted Kingdoms: Tower Defense & Firefighting
A New Name. A Bigger Vision. See You in 9 Days.
Hey everyone, We have two pieces of news for you today. First: In 9 days, we'll be making a big announcement. We're super excited and can't wait to share it with you. Second: and you may have already noticed, Paper Cast…
Announcement1 changeGameplay

