Painted Kingdoms: Tower Defense & Firefighting
Steam News 23 March 20261mo ago

Patch 0.6.6 – A Fresh Layer of Polish

Hi! 👋 First, we'd like to thank you all for trying our demo and sharing your feedback 💬 We're aware of several issues and are working to address them to offer the best possible experience. This first patch focuses on…

Update log

Full Painted Kingdoms: Tower Defense & Firefighting update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition8 changes0 removals
  • Gameplay
  • UI and audio
addedWe're excited to work on the next iteration with new features to come
changed🎮 GameplayGame starts at the main menu
changed🎮 GameplayFull tutorial in a separate level
changed🎮 GameplayRemove the "depth" condition to upgrade dens
changed🎮 GameplayAutomatic RTC on biome evolution
changed🎮 GameplayReduced the life of Ashlings so the hero kills them in 3 shots

Hi! 👋

First, we'd like to thank you all for trying our demo and sharing your feedback 💬

We're aware of several issues and are working to address them to offer the best possible experience.

This first patch focuses on the most frequently reported problem: onboarding/tutorial clarity and the overall understanding of some mechanics.

The game now starts with a more classic flow: a main menu, followed by a dedicated tutorial that is skippable and replayable

It will help you better understand the game and fight the fire! 🔥

On a related note, many of you didn't understand the upgrade conditions for Dens. The "depth" actually referred to the radius of painted area required around the Den. While we like this feature, we've chosen to temporarily remove it and bring it back later with a deeper and better integration.

A quick RTC is now triggered when a Biome evolves to help you notice that threshold 🌿

Some other minor fixes have also been made; you'll find the full list below 👇

We're excited to work on the next iteration with new features to come

In the meantime, feel free to (re)play the demo and share your feedback!

The Hectiq Team 🏰

🎮 Gameplay

  • Game starts at the main menu

  • Full tutorial in a separate level

  • Remove the "depth" condition to upgrade dens

  • Automatic RTC on biome evolution

  • Reduced the life of Ashlings so the hero kills them in 3 shots

🖥️ Menus/UI

  • Controls sprites update in real time if the controller changed in text message

  • Better integration of controls sprites in text message

  • Hide Painting HUD when triggering the Trial of Flames

🌍 Localization and Texts

  • Fix few typos

🔧 …and lots of minor fixes

Source

Steam News / 23 March 2026

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