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Steam News27 July 202627d ago

Demo Update - 0.9.12

Changes Menus/UI Improved biome descriptions when close to a Paint Well. Improved readability of biome evolution conditions. Improved information in the Level selection about what can be unlocked in the demo.

In this update13

Full notes

Full Painted Kingdoms: Tower Defense & Firefighting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions12 changes0 removals
  • UI and audio
  • Events
  • Gameplay
  • Maps
  • Fixes
  • Performance
changedMenus/UIImproved biome descriptions when close to a Paint Well.
changedMenus/UIImproved readability of biome evolution conditions.
changedMenus/UIImproved information in the Level selection about what can be unlocked in the demo.
changedMenus/UILinks to join us or leave feedback have been made more consistent. We need your feedbacks to make a better game.
changedMenus/UICleaned up some menus (Pause, end game, etc.)
addedMenus/UIYou can now see the team when leaving the game !

Painted Kingdoms: Tower Defense & Firefighting changes

changedImproved biome descriptions when close to a Paint Well.
changedImproved readability of biome evolution conditions.
changedImproved information in the Level selection about what can be unlocked in the demo.
changedLinks to join us or leave feedback have been made more consistent. We need your feedbacks to make a better game.
changedCleaned up some menus (Pause, end game, etc.)

Changes

Menus/UI

  • Improved biome descriptions when close to a Paint Well.

  • Improved readability of biome evolution conditions.

  • Improved information in the Level selection about what can be unlocked in the demo.

  • Links to join us or leave feedback have been made more consistent. We need your feedbacks to make a better game.

  • Cleaned up some menus (Pause, end game, etc.)

  • You can now see the team when leaving the game !

Gameplay

  • We hid a small reward (a Stamp) in the demo.

  • Added an active attack with the water hose. (Improved the corresponding UI too).

  • Hero and units dying are not sliding while dying anymore.

  • Hero respawn with full life (avoid chain kill a bit).

Story

  • Integrate few story slides

Levels

  • New tutorial level with more explanations and a guy you can start hating.

  • Finish the tutorial to have a glimpse at what you could expect in the whole game.

Visuals / FX

  • Fires feel a bit different depending on the biome burning.

  • Added (fixed) some day music.

  • Improved fire lighting when different fire source are close to each other.

Localization

  • Properly localize scoring description when hovering it.

Other

  • Performance increase during the replenish at the end of each night.

  • Properly handle the PS5 controller.

Fixes

Menus/UI

  • Fixed cases where you could not see biome evolution descriptions in rare occasions.

Gameplay

  • Fixed the pathfinding of every unit. (They are still dumb, but less dumb).

Levels

Visuals / FX

  • Some cases where building animations were played twice.

  • Less light popping during day/Night transitions.

Localization

Other

  • A bunch of other small fixes that will improve the general experience.

Source

Steam News / 27 July 2026

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