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Steam News31 July 202623d ago

Hotfix - 0.9.18

Gameplay Issue that caused biome to evolve at weird times, even if you were not painting with this color. Issue with rally points during the night.

In this update3

Full notes

Full Painted Kingdoms: Tower Defense & Firefighting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes2 removals
  • Maps
  • Gameplay
changedGameplayIssue that caused biome to evolve at weird times, even if you were not painting with this color.
changedGameplayIssue with rally points during the night.
changedGameplayIssue with dens not respawning units if the ground under it was burnt but the building was still alive.
removedGameplayIssue with Retry from last wave that could removed some buildings.
removedLevelsRemove some inaccessible trees that were messing with units stuck trying to attack them.

Painted Kingdoms: Tower Defense & Firefighting changes

changedIssue that caused biome to evolve at weird times, even if you were not painting with this color.
changedIssue with rally points during the night.
changedIssue with dens not respawning units if the ground under it was burnt but the building was still alive.
removedIssue with Retry from last wave that could removed some buildings.
removedRemove some inaccessible trees that were messing with units stuck trying to attack them.

Gameplay

  • Issue that caused biome to evolve at weird times, even if you were not painting with this color.

  • Issue with rally points during the night.

  • Issue with dens not respawning units if the ground under it was burnt but the building was still alive.

  • Issue with Retry from last wave that could removed some buildings.

Levels

  • Remove some inaccessible trees that were messing with units stuck trying to attack them.

Visuals / FX

  • Leaking paint on the edges of the world.

  • Some FX were missing.

Source

Steam News / 31 July 2026

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