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Latest No Man's Home updates
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- No Man's Home
Drone Warfare - Patch 0.2.1
Kamikaze Drones This update brings player and NPC controlled kamikaze drones. You can attach RPG warheads or grenades to FPV drones and fly them using the Droneer app in your PDA. You can either detonate the warhead or…
Patch notes9 changesFixUI/audio - No Man's Home
Patch 0.2d - Fixes
Last patch introduced some really bad bugs due to an engine bug I have completely missed. My apologies everyone! I rolled a patch that fixed these issues make sure you update your game. Jobs were not available Sound iss…
Announcement3 changesFixGameplay - No Man's Home
Patch 0.2d - Overwatch AI, Optimizations and QoL
Patch 0.2d Overwatch AI Improvements NPCs occasionally put themselves in danger by recklessly running towards the enemy positions. Now they will be more careful if they know an enemy is close by. They might still run to…
Store11 changesFixBalance - No Man's Home
Patch 0.2c - Difficulty Sliders, UI/UX improvements
Patch 0.2c UX Improvements If you have unsaved changes in the settings menu the "Apply" button will flash a yellow color indicating you must apply for the changes to be saved. Added a confirmation to deleting saves Chan…
Patch notes14 changesUI/audioGameplay - No Man's Home
Patch 0.2b - Particle Effects, QoL and Fixes
Patch 0.2b New explosion particle effects New fire particle effects Better knockback for grenades and shotguns Improved explosion sounds Added settings in the main menu Added a value display for sliders in the settings…
Patch notes15 changesFixGameplay - No Man's Home
Patch 0.2a_fx - Several fixes
Patch 0.2a_f1 This patch brings a new option for better physics which should solve the issue of items clipping through terrain and other objects. High Precision Physics setting can be accessed in the Game tab of the pau…
Announcement3 changesFixMaps - No Man's Home
Patch 0.2a
Sawed-off shotgun is now considered a side arm so it can be equipped alongside your primary and secondary weapons Added an alternative fire mode for sawed-off. You can use the fire mode selector to shoot both shells at…
Announcement3 changesFixGameplay - No Man's Home
Patch 0.2 - Gasmasks, Backpacks, Localization and New Weapons!
Gasmasks This is the biggest addition this update brings. In the previous devlog I talked about managing gasmasks and it’s filters etc. But during the development I realized too much micro management was not really fun…
Event36 changesGameplayUI/audio - No Man's Home
Patch 0.1.9c - Optimization Update
Hello everyone! I have been working on optimizing the game for past week and it's finally here! There is not much to talk about here honestly because what went into this update is very technical. I identified the bits a…
Announcement5 changes1 numericPerformance - No Man's Home
Patch 0.1.9b
Hello everyone! I hope you are all doing good! I am still working on version 0.2 and things are going very well. Meanwhile I wanted to roll this patch to add some quality of life features and fix some bugs. Patch 0.1.9b…
Announcement6 changesGameplayBalance - No Man's Home
Devlog: What's coming for 0.2?
Hello everyone! I hope you are all doing good! I wanted to talk about some of the new features that are in development for the next patch 0.2! As you guys know we have been doing weekly patches up until now and it worke…
Store9 changesGameplayPerformance - No Man's Home
Patch 0.1.9a - Various Fixes
Fixed a not reachable dropzone Fixed several issues related to map shortcut. PDA screen was black when opening the map for the first the with the shortcut. Turning off the PDA using the map shortcut did not equip the la…
Announcement3 changesFixMaps - No Man's Home
Patch 0.1.9 - Achievements
Steam achievements are here! This update brings steam achievements. I wanted to have a big range of achievements. Some of them are early game achievements while others are for rewarding completing harder tasks. I will a…
Patch notes5 changesGameplayBalance - No Man's Home
Patch 0.1.8a - Various Fixes
Fixed occlusion culling problems. Some areas had problems with models popping in and out. These issues are now fixed Improved scavenger mode randomized spawns. Enemies will not spawn close to player when you start a new…
Announcement4 changesFixGameplay - No Man's Home
Patch 0.1.8 - Scavenger Mode and Drop Zones
New Game Mode: Scavenger This game mode is designed for the most hardcore survival fans. In this mode you are a lone scavenger. You have no friends and you can not trade with well-known traders. Everybody will shoot you…
Event17 changesFixGameplay - No Man's Home
Patch 0.1.7 - Faction Outfits
Optimization Added occlusion culling. This is a technique that hides the models that are not seen by the camera. This should slightly improve the performance. If you notice any weird popping in/out with models please re…
Store9 changesFixPerformance





