Update log
Full NavalArt update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
9 fixes1 addition1 change0 removals
- Fixes
- Compatibility
fixedIN-GAME BUILD VERSION 1827Fix: Corrected color errors on the n711 American Mark 51 Gun Director and n1250 Bench .
fixedIN-GAME BUILD VERSION 1827Fix: Fixed an issue in the Dock scene where hovering the mouse over crew members while in Delete Mode caused their material to incorrectly turn gray.
changedIN-GAME BUILD VERSION 1827Adjustment: Adjusted the ship models in the "Classified Consignment" level of Career Mode: QuickSortie (Beta) .
fixedIN-GAME BUILD VERSION 1827Fix: Fixed dialogue errors in the "Special Commission" level of Career Mode: QuickSortie (Beta) .
fixedIN-GAME BUILD VERSION 1827Fix: Resolved issues with the trigger logic and fixed dialogue errors for the hidden objectives in the "Special Commission" level of Career Mode: QuickSortie (Beta) .
addedIN-GAME BUILD VERSION 1827Adjustment: Added color-coding distinctions to the placeholder character avatars in Career Mode: QuickSortie (Beta) .
IN-GAME BUILD VERSION 1827
- FixCorrected color errors on the n711 American Mark 51 Gun Director and n1250 Bench .
- FixFixed an issue in the Dock scene where hovering the mouse over crew members while in Delete Mode caused their material to incorrectly turn gray.
- AdjustmentAdjusted the ship models in the "Classified Consignment" level of Career Mode: QuickSortie (Beta) .
- FixFixed dialogue errors in the "Special Commission" level of Career Mode: QuickSortie (Beta) .
- FixResolved issues with the trigger logic and fixed dialogue errors for the hidden objectives in the "Special Commission" level of Career Mode: QuickSortie (Beta) .
- AdjustmentAdded color-coding distinctions to the placeholder character avatars in Career Mode: QuickSortie (Beta) .
- FixFixed an issue in the Mission Editor where Anti-Aircraft (AA) guns and missiles would continue to operate even after a ship was disabled.
- FixFixed a bug in the Mission Editor where the AI would not cease fire if its difficulty was changed to "Target Ship" mid-session.
- FixResolved an issue where torpedo approach/proximity markers might not disappear after the torpedo itself had vanished.
- FixFixed a visual bug where repeatedly entering RTX (Ray Tracing) scenes would cause full-screen yellow-green noise/artifacts to appear.
- FixResolved several backend errors/exceptions that were triggered when repeatedly entering RTX scenes.
Source
