Full notes
Full Nasty Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Nasty Zombies changes
Scoreboard
You can now view the scoreboard mid-game, the default key is Tab and can be rebound in the controls settings.
Damage Indicators
When you take damage, a new damage indicator will appear notifying you of the direction you took damage from.
In other news...
The game will no longer automatically start if you have the next wave setting set to "Manual".
Changed the visuals of the health bar when Retribution is active to have a golden trim, instead of being fully gold.
The health bar now says how much your speed is increased by with Vitality Surge.
Zombies no longer have shadows, this will greatly improve performance, especially on high waves.
New Extra Modifier: Infinite Ammo
Renamed the "Endless Wave" modifier to "Endless Horde" to be less confusing.
Zombies in The Backrooms will now de-spawn then re-spawn elsewhere if they are too far from you.
Fixed the Ray Gun splash damage not healing you when using Necrovore.
The Ray Gun's ammo cartridge will now get dimmer as the ammo is used.
Source
Changelog.gg summarizes and formats this update. How we read updates.
