HomeGamesUpdatesPricingMethodology
Steam News7 November 20205y ago

Monstermonger V0.4.0 is now live

The latest major update to Monstermonger greatly extends the Bestiary, adding new achievements, graphics, sounds, effects and collectables.

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes9 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedThe latest major update to Monstermonger greatly extends the Bestiary, adding new achievements, graphics, sounds, effects and collectables. In addition there are a significant number of quality of life improvements as the game edges nearer to a full release.
addedAdded new Bestiary Monster menu
addedAdded new Bestiary Realm menu
addedAdded new achievements for Bestiary completion
addedAdded explanation of Bestiary to Tutorial 6
addedAdded graphic effects for monsters not yet in bestiary

Monstermonger changes

addedThe latest major update to Monstermonger greatly extends the Bestiary, adding new achievements, graphics, sounds, effects and collectables. In addition there are a significant number of quality of life improvements as the game edges nearer to a full release.
addedAdded new Bestiary Monster menu
addedAdded new Bestiary Realm menu
addedAdded new achievements for Bestiary completion
addedAdded explanation of Bestiary to Tutorial 6

The latest major update to Monstermonger greatly extends the Bestiary, adding new achievements, graphics, sounds, effects and collectables. In addition there are a significant number of quality of life improvements as the game edges nearer to a full release.

Full change list is as below:

  • Added new Bestiary Monster menu

  • Added new Bestiary Realm menu

  • Added new achievements for Bestiary completion

  • Added explanation of Bestiary to Tutorial 6

  • Added graphic effects for monsters not yet in bestiary

  • Added frame colouring for completed Bestiaries

  • Added graphic effects for some monster attacks

  • Added controller rumble effects for some monster attacks

  • Fixed inconsistent colouring of skill names

  • Fixed edge case for grayscaling villagers

  • Fixed fog/mist effects in sea / swamp realms

  • Fixed dragon breath lighting effect

  • Fixed rare race-condition leading to inconsistent state

  • Improved performance by ~5%

  • Improved background scenery in the Bestiary

  • Improved main menu structure

  • Improved game install icon

  • Improved sound effects for several monsters

  • Improved animations for several monsters

  • Improved textures for several monsters

Source

Steam News / 7 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.