Full notes
Full Monstermonger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Monstermonger changes
The latest version of Monstermonger adds more to the late game, with a focus on bestiary completion and XP progression to give a clearer purpose and outcome for completing each level. Additionally yet more layers of polish have been added, with improvements to various aspects of the UI throughout.
Full change list is as below.
Added bestiary progress to end-hunt results menu
Added controller icons to tutorial menus
Added support for Japanese / Cyrillic player names
Fixed tracker menu gold total not including contracts
Fixed monster counter sometimes flickering in tutorial
Fixed achieved achievements sometimes showing in grayscale
Improved ability unlock screen
Improved XP progression
Improved realm backgrounds
Improved menu layout
Improved menu icons
Improved font handling
Source
Changelog.gg summarizes and formats this update. How we read updates.
