Full notes
Full Monstermonger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Fixes
Monstermonger changes
The latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.
Full change list is as below:
Added in-game tracking & reporting of achievements
Added support for low resolution displays (e.g. 480p)
Added support for ultra wide displays (e.g. 3440x1440)
Added ability to "roll" joystick around skill selection menu
Fixed highlighting when navigating menus with keyboard
Fixed player scoreboards showing too early at start of game
Improved highlighting UI for monsters not yet in Bestiary
Improved highlighting UI for villagers that can be recruited
Improved grayscaling UI for villagers that can't be recruited
Improved button placement in menus
Improved tutorial textures
Improved monster textures
Improved monster thumbnail images in Bestiary
Source
Changelog.gg summarizes and formats this update. How we read updates.
