HomeGamesUpdatesPricingMethodology
Steam News15 November 20205y ago

Monstermonger V0.5.0 is now live

The latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Compatibility
  • Fixes
addedThe latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.
addedAdded in-game tracking & reporting of achievements
addedAdded support for low resolution displays (e.g. 480p)
addedAdded support for ultra wide displays (e.g. 3440x1440)
addedAdded ability to "roll" joystick around skill selection menu
fixedFixed highlighting when navigating menus with keyboard

Monstermonger changes

addedThe latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.
addedAdded in-game tracking & reporting of achievements
addedAdded support for low resolution displays (e.g. 480p)
addedAdded support for ultra wide displays (e.g. 3440x1440)
addedAdded ability to "roll" joystick around skill selection menu

The latest major update to Monstermonger contains a number of quality of life improvements making the game run smoother across a wider range of hardware, and adding more polish to the UI and textures.

Full change list is as below:

  • Added in-game tracking & reporting of achievements

  • Added support for low resolution displays (e.g. 480p)

  • Added support for ultra wide displays (e.g. 3440x1440)

  • Added ability to "roll" joystick around skill selection menu

  • Fixed highlighting when navigating menus with keyboard

  • Fixed player scoreboards showing too early at start of game

  • Improved highlighting UI for monsters not yet in Bestiary

  • Improved highlighting UI for villagers that can be recruited

  • Improved grayscaling UI for villagers that can't be recruited

  • Improved button placement in menus

  • Improved tutorial textures

  • Improved monster textures

  • Improved monster thumbnail images in Bestiary

Source

Steam News / 15 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.