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Steam News22 November 20205y ago

Monstermonger V0.6.0 is now live

Another busy week, this time focussing mostly on further polishing of the tutorials, UI, edge-case handling and the underlying architecture of the game, making lots of behind the scenes improvements to make cross-platfo

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes0 removals
  • UI and audio
  • Gameplay
changedAnother busy week, this time focussing mostly on further polishing of the tutorials, UI, edge-case handling and the underlying architecture of the game, making lots of behind the scenes improvements to make cross-platform play easier to implement in a future update.
addedAdded support for offline Achievements
addedAdded support for offline Stats
fixedFixed UI highlighting on flying monsters
changedImproved tutorial text
changedImproved tutorial structure

Monstermonger changes

changedAnother busy week, this time focussing mostly on further polishing of the tutorials, UI, edge-case handling and the underlying architecture of the game, making lots of behind the scenes improvements to make cross-platform play easier to implement in a future update.
addedAdded support for offline Achievements
addedAdded support for offline Stats
fixedFixed UI highlighting on flying monsters
changedImproved tutorial text

Another busy week, this time focussing mostly on further polishing of the tutorials, UI, edge-case handling and the underlying architecture of the game, making lots of behind the scenes improvements to make cross-platform play easier to implement in a future update.

Full change list is as below.

  • Added support for offline Achievements

  • Added support for offline Stats

  • Fixed UI highlighting on flying monsters

  • Improved tutorial text

  • Improved tutorial structure

  • Improved save game structure

  • Improved menu structure

  • Improved camera pans

  • Improved monster bestiary thumbnails

  • Improved architecture for cross-platform play

Source

Steam News / 22 November 2020

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