HomeGamesUpdatesPricingMethodology
Steam News16 December 20205y ago

Monstermonger V0.8.0 is now live

Players can now unlock abilities as they complete the campaign mode, giving a greater sense of progression through the game.

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions9 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
addedPlayers can now unlock abilities as they complete the campaign mode, giving a greater sense of progression through the game. A "Freeplay" mode is also available for those who want to just jump in and figure out the mechanics of each ability on their own. In addition, the latest release adds lots more polish to the game, with significant performance and UX improvements throughout.
addedAdded unlockable abilities
fixedFixed synchronization between Global and Steam leaderboards
fixedFixed audio glitch when closing end-game results menu early
changedImproved start of day loading sequence
changedImproved monster & villager UI icons

Monstermonger changes

addedPlayers can now unlock abilities as they complete the campaign mode, giving a greater sense of progression through the game. A "Freeplay" mode is also available for those who want to just jump in and figure out the mechanics of each ability on their own. In addition, the latest release adds lots more polish to the game, with significant performance and UX improvements throughout.
addedAdded unlockable abilities
fixedFixed synchronization between Global and Steam leaderboards
fixedFixed audio glitch when closing end-game results menu early
changedImproved start of day loading sequence

Players can now unlock abilities as they complete the campaign mode, giving a greater sense of progression through the game. A "Freeplay" mode is also available for those who want to just jump in and figure out the mechanics of each ability on their own. In addition, the latest release adds lots more polish to the game, with significant performance and UX improvements throughout.

Full change list is as below.

  • Added unlockable abilities

  • Fixed synchronization between Global and Steam leaderboards

  • Fixed audio glitch when closing end-game results menu early

  • Improved start of day loading sequence

  • Improved monster & villager UI icons

  • Improved menu navigation when using controller / keyboard

  • Improved options button selection UI

  • Improved UI audio feedback

  • Improved player preferences tracking

  • Improved performance in-game by 20%

  • Improved performance when reading files from disk

  • Improved internal architecture for easier porting to consoles

Source

Steam News / 16 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.