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Steam News30 October 20205y ago

Monstermonger V0.3.0 is now live

The latest update to Monstermonger brings a number of quality of life improvements, focussing on UI and performance / usability improvements across the board.

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions12 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
changedThe latest update to Monstermonger brings a number of quality of life improvements, focussing on UI and performance / usability improvements across the board.
addedAdded new options menu to select preferred realm
addedAdded names for XP levels above "Monstermonger"
fixedFixed tactical menu being selectable after game end
fixedFixed issue with icons sometimes appearing the wrong size
fixedFixed issue with icons being clipped by monster attacks

Monstermonger changes

changedThe latest update to Monstermonger brings a number of quality of life improvements, focussing on UI and performance / usability improvements across the board.
addedAdded new options menu to select preferred realm
addedAdded names for XP levels above "Monstermonger"
fixedFixed tactical menu being selectable after game end
fixedFixed issue with icons sometimes appearing the wrong size

The latest update to Monstermonger brings a number of quality of life improvements, focussing on UI and performance / usability improvements across the board.

Full change list is as below:

  • Added new options menu to select preferred realm

  • Added names for XP levels above "Monstermonger"

  • Fixed tactical menu being selectable after game end

  • Fixed issue with icons sometimes appearing the wrong size

  • Fixed issue with icons being clipped by monster attacks

  • Fixed issue with villager weapons not showing grayscale

  • Improved performance by ~10%

  • Improved install size by ~30%

  • Improved load time by ~50%

  • Improved highlighting of villagers when using a controller

  • Improved error messages when trying to make an invalid move

  • Improved handling of multiplayer rematches

  • Improved handling of multiplayer rage quits

  • Improved animations in the realm backgrounds

  • Improved special effects of some of the monsters

  • Improved tutorial 1 to use a more interesting monster

  • Improved underlying code architecture to allow porting to consoles

Source

Steam News / 30 October 2020

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