Update history
Latest Monads updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Monads
Releasing version 2.0 update!
Hello, everyone! As a series work with < Monads II >, we have updated most graphic elements to synchronize. We hope you can enjoy the sequel to be released tomorrow. The major changes are as follows. Visual Expression R…
Event22 changesGameplayBalance - Monads
Meet the sequel at the store!
Hello! This is news that the store page of the sequel < Monads II > has been opened. With the story that follows in a new space, We're sure you'll like it if you enjoyed this game. Thank you for your interest!
Event22 changesGameplayBalance - Monads
version 1.16 update
Hello, everyone! Ahead of the release of < Monads II >, we have decided to apply some progress we've made to Part I. Please pay attention to the sequel if you enjoyed this! The major changes are as follows. Visual Expre…
Event17 changesFixGameplay - Monads
version 1.15 update
Hello, everyone! During the development of part II, we found that some parts of the game were inconvenient, and most of them were common to the part I. This patch fixes these problems and additional discovered bugs. The…
Patch notes14 changesUI/audioBalance - Monads
version 1.14 update
Hello, everyone! Development of Part II is going on without much trouble, and it looks like we'll be able to open a store page soon. We updated version 1.14 for previewing some features and maintaining Part I. The major…
Store17 changesUI/audioMaps - Monads
version 1.13 update
Hello, everyone! It's time to show our works to various indie game events in 2020. To give our new players a better experience, we've updated some of our new attempts for second part of here. The major changes are as fo…
Patch notes24 changesFixGameplay - Monads
version 1.12 update
Hello, everyone! In the course of Part 2 development, we introduced the 1.12 version of including minor improvements and code maintenance. And this contains the repayment for our patrons who participated on 2nd crowdfun…
Patch notes7 changesGameplayBalance - Monads
version 1.11 update: Debug & Convenience
Hello, everyone! We started to use version number instead of the count of update since expanding to another platform. We've found some critical bugs occurred by developing Part II & improving Part I, so concentrated on…
Patch notes13 changesFixBalance - Monads
10th update: Visual Improvement
Hello, everyone! We've uploaded the new version of after about a month of effort. Recently new graphic designer joined our team, so we concentrated on polishing visuals of overall game. The major changes are as follows.…
Patch notes11 changesFixGameplay - Monads
9th Update
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Bug fix Fixed: Phase bar had wrong position when a unit destroyed at its own turn. Fixed: When Sepia get shield from 'Halfmo…
Patch notes12 changesFixGameplay - Monads
8th Update
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Visuals Added bright area at the tip point of mouse cursor. Added icon on the escape area. Unopened chapters show their prot…
Patch notes9 changesGameplayBalance - Monads
We'll be on BICFestival2019!
Hello, everyone! We're happy to announcing that is selected as an exhibition work on BICFestival2019! Additional information about related events will be on Development team social media account. Thank you.
Announcement - Monads
7th Update
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Interface Adjusted line spacing of dialogue logs. Increased icon size of detail info panel and changed the layout. Displays…
Patch notes7 changesGameplayUI/audio - Monads
6th Update
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Convenience Status of any bonus score triggers will be shown during whole stage. Language setting is saved and automatically…
Event8 changesGameplayUI/audio - Monads
5th Update
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Interface Among additional scoring conditions, Not achievable ones in this battle are grayed out. Now chapter number and nam…
Event10 changesGameplayUI/audio - Monads
Now available on Mac OS!
Hello! Mac version of Monads has been released. We're glad to make more people to be able to play our game. If you have any suggestion to our game, then please let us know via discussion page or email: epicmonads@gmail.…
Announcement1 changeGameplay




