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Steam News10 June 20197y ago

6th Update

Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows. Convenience Status of any bonus score triggers will be shown during whole stage.

Full notes

Full Monads update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows.

What changed

0 fixes3 additions8 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
addedHello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows.
changedConvenienceStatus of any bonus score triggers will be shown during whole stage.
changedConvenienceLanguage setting is saved and automatically applied since next launch.
changedInterfaceAt interlude, the stage button shines when player selects challenge mode.
changedInterfaceObjectives panel occupies less area at extension mode.
changedRulesBonus score triggers changed: The first battle of chapter 1 & chapter 2.

Convenience

  • Status of any bonus score triggers will be shown during whole stage.

  • Language setting is saved and automatically applied since next launch.

  • A unit can cancel actions even after finishing the turn, unless the next turn unit is AI.

  • Detail information panel now displays explanations of type and element icon when mouse is over it.

Interface

  • At interlude, the stage button shines when player selects challenge mode.

  • Objectives panel occupies less area at extension mode.

Rules

  • Bonus score triggers changed: The first battle of chapter 1 & chapter 2.

  • Up to 3 units can escape with one carriage at chapter 17.

Visual / Sound

  • Color of player character HP(deep blue) becomes slightly brighter than before.

  • At battle ready stage, shows particle and number tween when you add or subtract a skill.

Bug filx

  • When Noel give shield herself and Darkenir simultaneously, preview mode became more precise.

  • Now after-destroy effects of some objects are applied normally.

Etc

  • AI catch chance to neutralize enemies better, using tactical bonuses.

  • Changed grammatically incorrect part of a loading screen and some lines.

If you have any suggestion to our game, then please let us know via discussion page or email: epicmonads@gmail.com We'll come back later with new version again. Thank you.

Source

Steam News / 10 June 2019

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