Full notes
Full Monads update
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Repeated intro
Hello, everyone!
What changed
- Gameplay
- UI and audio
In the course of Part 2 development, we introduced the 1.12 version of including minor improvements and code maintenance. And this contains the repayment for our patrons who participated on 2nd crowdfunding.
The major changes are as follows.
Bug Fix
Solved the following problems.
Skill 'Nonmaterial' of fire spirit in chapter 16 was not applied correctly.
Dark area which means cooltime disturbed the number for shortcut or AP cost.
Sometimes unit couldn't point close tiles on very low position.
Finished spawning spots displayed 99 count.
Icons not displayed correctly when a single spawning spots have several conditions.
Tooltip of 'Twisted Blade' skill (Jason) was not correct.
VFX of 'Fatal Arrow' skill (Eren) was too long, and didn't emerged on the correct position.
Gameplay & Convenience
Changed scoring conditions of battle in chapter 14 & 16.
Now healing skills also display modifier icons before actual casting.
Release notes are provided in the game menu.
Esc key doesn't cancel actions. Now it always open the menu panel.
Etc
When casting leap skill to a unit on much higher position, the caster jumps higher than usual.
Added names of patrons who participated in 2nd crowdfunding in the credit,
If you have another suggestions beside these changes, please let us know via discussions or email( epicmonads@gmail.com ). We'll come back with later version.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
