Full notes
Full Monads update
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Repeated intro
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows.
What changed
- Gameplay
- Fixes
- UI and audio
Bug fix
Fixed: Phase bar had wrong position when a unit destroyed at its own turn.
Fixed: When Sepia get shield from 'Halfmoon cut' many times, preview showed as if she loses her shield.
- FixedKilling a unit by chain attack, it was changed to retreat sometimes.
- FixedIf you change difficulty at battle scene, AI units' stats didn't changed immediately.
Fixed: At chapter 13, getting the record was stopped after only one turn after starting.
Fixed: 'Hit and run' skill of Jason didn't applied.
Fixed: Effects changing moving cost didn't applied immediately after getting it.
Contents
Changed bonus score missions and units' status at chapter 9, 10(2nd battle only), 13.
Etc
Changed screen resolution from 1280x720 to 1920x1080.
Changed the SFX when loading a savefile or starting a chapter.
If you have any suggestion to our game, then please let us know via discussion page or email: epicmonads@gmail.com We'll come back later with new version again. Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
