Full notes
Full Mindustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- Fixes
- Balance
- Gameplay
Mindustry changes
Fixed startup crash when changing UI scale to 5%
Fixed network error when calling world logic explosion instruction with a null team
Fixed sector background simulation not taking into account builder/repair units
Fixed server-side network error when placing certain large logic schematics
Fixed force projector hitbox being a square
Fixed blank weapon stat boxes for certain units
Fixed various regressions from last release (batteries being broken in mods, server menus not closing...)
Added support for multi-barrel recoil in mods
Made duo barrels move separately when shooting
Improved stat display for various blocks
Source
Changelog.gg summarizes and formats this update. How we read updates.
