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- Mechabellum
Update 1.11.1.2
At the end of September, Mechabellum will be celebrating its 2nd Anniversary. We are currently hard at work developing new content for Season 9 and the anniversary celebration. Expect to hear more news from us in the co…
Event11 changesFixServer - Mechabellum
Update 1.11.1.1a
Bugfixes Fixed an issue in Survival Mode that could cause data inconsistency Fixed an issue related to Sandworm Fixed an issue related to Vortex Fixed an issue where some Tech displayed incorrect range of effect Feedbac…
Patch notes4 changesFix - Mechabellum
Update 1.11.1.1
Bugfixes Fixed an issue related to Abyss Fixed a visual issue related to Typhoon Fixed a data error issue in Survival Mode Fixed a data error issue in 4-Player Brawl Match Fixed the issue where the Rift Anomaly notifica…
Patch notes6 changesFix - Mechabellum
Update 1.11.1a
Balance Adjustments Stormcaller [Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250% → +200% Developer's Note: Currently, we are still collecting more balance data on \[Heavy Missile]. Early data show th…
Patch notes2 changes2 numericFix - Mechabellum
Update 1.11.1
Update 1.11.1 will take place at 09:00 UTC (06:00 Eastern Daylight Time, 11:00 Central European Summer Time) on Thursday, July 9th, during which the server will undergo approximately 1 hour of maintenance. This update a…
Patch notes21 changes6 numericFix - Mechabellum
Update 1.11.0.2a
Bugfixes Fixed an issue related to Experimental Death Knell Tech [Perfect Replica] Fixed a visual issue related to the Map Forest Eye Fixed a visual issue related to Mustang Feedback & Bug Reports Feel free to submit fe…
Patch notes3 changesFixMaps - Mechabellum
Update 1.11.0.2
Update 1.11.0.2 will take place at 07:00 UTC (3:00 Eastern Daylight Time, 9:00 Central European Summer Time) on Thursday, July 2nd, during which the server will undergo approximately 1 hour of maintenance. This patch ma…
Patch notes15 changes8 numericFix - Mechabellum
Update 1.11.0.1a
Bugfix Fixed an issue related to Vortex
Patch notes1 changeFix - Mechabellum
Update 1.11.0.1
This update mainly focuses on bug fixes and addressing the balance issues of the Experimental Death Knell. We plan to release more balance adjustments in the near future. Balance Adjustments Experimental Death Knell [La…
Patch notes16 changes8 numericFix - Mechabellum
Free Weekend: June 11-14 — Tell Your Friends!
Mechabellum’s Free Weekend is officially live on Steam! If you've been waiting for the perfect moment to get your friends into the game, this is it. For the next few days, anyone can jump in and experience the full, unr…
Announcement1 changeMaps - Mechabellum
Update 1.11: Season 8, Typhoon Remake, New Anomalies
Greetings, Commanders! Update 1.11 will go Live at 07:00 UTC (3:00 Eastern Daylight Time, 9:00 Central European Summer Time) on Tuesday, June 9th, during which the server will undergo approximately 2 hours of maintenanc…
Event47 changes14 numericFix - Mechabellum
[Test Server] Update 1.11x2
Balance Adjustments Typhoon [Maintenance Array] Recovery value 600 → 500, Cost 100 → 200 [Field Reassembly] Cost 200 → 250 Unit Drop Added a skip button to Unit Reinforcement, and the supplies obtained when skipping gra…
Patch notes14 changesFixUI/audio - Mechabellum
Update 1.10.2.0c
Bugfixes Fixed an issue related to Sticky Oil Fixed several known issues
Patch notes2 changesFix - Mechabellum
Update 1.10.2.0b
EMERGENCY MAINTAINANCE. The server will undergo approximately 1 hours of maintenance. It will take place at 11:25 UTC (7:25 Eastern Daylight Time, 13:25 Central European Summer Time) on Friday, May 29th. We appreciate y…
Patch notes2 changesFixServer - Mechabellum
Update 1.10.2.0a
To continuously improve server stability and gaming experience, the server will undergo approximately 1 hours of maintenance. It will take place at 09:30 UTC (5:30 Eastern Daylight Time, 11:30 Central European Summer Ti…
Patch notes3 changesFixServer - Mechabellum
[Test Server] Update 1.11x1
Balance Adjustments Hacker Hackers now require a 0.9s preparation time before controlling a new target Developer's Note: This adjustment will significantly reduce the hacker's control efficiency over light units and lea…
Patch notes18 changes3 numericFix

