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Steam News10 July 20261mo ago

Update 1.11.1a

Balance Adjustments Stormcaller [Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250% → +200% Developer's Note: Currently, we are still collecting more balance data on \[Heavy Missile].

In this update1

Full notes

Full Mechabellum update

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What changed

1 fix0 additions1 change0 removals
  • Balance
  • Fixes
changedStormcaller[Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250% → +200%
fixedBugfixesFixed a visual issue with the Experimental Death Knell
[Heavy Missile] ATK modifier +120%+80%[Heavy Missile] ATK modifier + decreased, nerf[Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250%+200%[Heavy Missile] ATK modifier +120% → +80%, missile HP modifier + decreased, nerf

Mechabellum changes

changed[Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250% → +200%
fixedFixed a visual issue with the Experimental Death Knell

Balance Adjustments

Stormcaller

  • [Heavy Missile] ATK modifier +120% → +80%, missile HP modifier +250% → +200%

Developer's Note: Currently, we are still collecting more balance data on \[Heavy Missile]. Early data show that the strength of this Tech is unstable, sometimes strong and sometimes weak. To play it more safely, we have decided to make a minor nerf to it for now and plan to make further adjustments after obtaining more data in the future.

Bugfixes

  • Now Missile Interceptor Tech will also show an indicator of the area like other Techs.

  • Fixed a visual issue with the Experimental Death Knell

Feedback & Bug Reports

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Source

Steam News / 10 July 2026

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