In this update5
Full notes
Full Mechabellum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
- Fixes
- UI and audio
Mechabellum changes
Balance Adjustments
Hacker
Hackers now require a 0.9s preparation time before controlling a new target
Developer's Note: This adjustment will significantly reduce the hacker's control efficiency over light units and leave its control efficiency over medium and heavy units largely unchanged.
Typhoon
[Anti-Air Marker] price 200 → 300
Vortex
[Grid Integration] ATK modifier per linked unit increases +45% → +35%, maximum cumulative ATK modifier +135% → +105%
[Emergency Armor] Cost 100 → 150
[Field Maintenance] Cost 100 → 150
[Electromagnetic Twin] Cost 400 → 350
Scorpion
[Convergent Fire] Attack Range modifier +15 → +20, Attack Interval modifier -0.5s → -1s, Splash Range modifier -7 → -8, Cost 200 → 150
Battlefield Powers
[Smoke Bomb] Duration: 2 Rounds → 1 Round
[Acid Blast] Duration: 2 Rounds → 1 Round, Cost 200 → 100
Dimensional Rift
[Experimental Death Knell] Experimental Death Knell's Tech Cost will cap at 800
[Experimental Death Knell] AI can now unlock the Tech of the Experimental Death Knell correctly
[Battlefield Power Research] AI can now research Battlefield Power correctly via the Research Center
[Battlefield Power Research] Significantly increased the cooldown time of Battlefield Powers in the Research Center
Experience Optimization
Optimized unit list sorting of Testing Grounds Tools
Added a new category label [Unit Variants] to Testing Grounds Tools
Optimized several VFX
Bugfixes
Fixed several issues that caused combat to freeze
Fixed some incorrect Tags of Typhoon
Fixed some localization issues
How to access the Public Test Server
Locate Mechabellum in your Steam library, right-click on it, and select Properties...
In the pop-up Properties window, select the Betas tab, and then choose public_test from the drop-down menu of Beta Participation.
Wait for the update to complete. Please note that the version should display as public_test. Now click Play, and you can get access to the Public Test Server.
In order to switch back to the live server, please repeat these steps and select "none" from the drop-down menu.
Feedback & Bug Reports
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord: https://discord.gg/mechabellum
Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions: https://steamcommunity.com/app/669330/discussions/
Source
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