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- Mandate Order
Officially coming to town on August 12: "Mandate Order" launch experience and fo
Dear Fortifiers, seeing each other is like meeting each other. There are only a few days left before "Mandate Order" officially opens early access. Recently, we have seen a lot of familiar voices in the comments section…
Store45 changesFixGameplay - Mandate Order
This is a complete record of more than 600 adjustments in "Mandate Order"
Dear Fortifiers, seeing each other is like meeting each other. On May 10, the public demo of "Mandate Order" ended its experience and was removed from the shelves. At that time we said: The city is still under construct…
Event650 changes1 numericFix - Mandate Order
Recruiting volunteers for localization proofreading of "Mandate Order"!
We are an independent game team from China. Mandate Order is our first self-developed title, built with Unreal Engine 5. To deliver a great gaming experience to players around the world, we have implemented localization…
Event9 changesUI/audio - Mandate Order
Mandate Order Launches in Early Access on August 12
Dear city builders, Today, we are finally ready to announce that: Mandate Order, an ancient Chinese war city-builder, will launch in Early Access on August 12, 2026, at 02:00 UTC, on Steam and the Epic Games Store. The…
Event35 changesFixStore - Mandate Order
Invasion mechanics adjusted; start-of-game experience further-Phase 20
Dear City Builders, Greetings. This week's log will focus on several key changes: How to make the opening sequence clearer; How to make the map of the Four Battlegrounds easier to read; How to reorganize the recruitment…
Patch notes38 changes1 numericFix - Mandate Order
Reworked farmland, recruitment, battles -Phase 19
Dear City Builders, Greetings. Last time, we shared the design direction for the new player tutorial's independent levels and the redesigned farmland system. This week, along with the accompanying video development log,…
Event40 changesFixGameplay - Mandate Order
Update Log 18: To reduce the learning curve, we're reworking the begin
Dear City Builders, After the last update, we continued to receive a lot of player feedback. Some players requested less talk about the "difficulty of development" and more concrete content; others continued to raise is…
Patch notes6 changesFixPerformance - Mandate Order
Join Us on Reddit
During the recent Steam Medieval Fest, many players from different regions tried the demo of Mandate Order and shared their feedback, suggestions, and encouragement with us. First of all, thank you very much. For our te…
Announcement5 changesUI/audioGameplay - Mandate Order
we are reorganizing these underlying experiences-Phase 17
Dear Fortifiers, seeing each other is like meeting each other. The public demo of "Mandate Order" has ended at 09:00 PT, 24:00 and has been removed from the shelves. In the past few days, we have continued to see sugges…
Patch notes26 changesFixGameplay - Mandate Order
The public demo experience of "Mandate Order" will end at 24:00 on May 10 (UTC+8
Dear Fortifiers, seeing each other is like meeting each other. This demo version will be updated at 11:00 on May 7 (UTC+8). The update content is as follows: ============================================ ——Fixed some GPU…
Patch notes4 changesFixGameplay - Mandate Order
【04/30 UPDATE】Medieval Festival Version Patch Notes
Dear City Builders, We are scheduled to release a version update for the Mandate Order Demo at 15:00 this Thursday(UTC+8). This update brings extensive optimizations and bug fixes covering new player experience, graphic…
Patch notes33 changesFixUI/audio - Mandate Order
[Update!]Medieval Festival Patch Notes - April 29
Greetings, Builders! We have released an update for the demo version on April 29. Full patch details are listed below: New Content & Art Optimizations Remade several tree assets to improve overall vegetation visuals acr…
Patch notes26 changesFixPerformance - Mandate Order
[Sandbox Mode Update]
Dear City Builders, greetings! We have updated the demo today at 10:30 and enabled Sandbox Mode along with its related peerage and kingship systems (including “Diplomacy,” “Trade,” “Bribery,” and other related features)…
Event42 changesFixGameplay - Mandate Order
Notice on Demo Release Time Adjustment
Dear Builders, We’re sorry to let you know that, due to a temporary issue encountered while uploading the demo build and the platform review process, the demo for Steam Medieval Fest, originally scheduled to go live tod…
Store1 change - Mandate Order
SteamMedieval Games Festival,4.20 "Mandate Order"Arrived with a brand new Demo
Dear city builders, seeing each other is like meeting each other. Halfway through April, the 30 fellow pioneers have been working on the muddy construction site for a week. We have recorded your complaints and bug scree…
Event26 changesFixPerformance - Mandate Order
Survival navigation and chariot racing -Phase 16
Dear City Builders, Greetings. Before everyone officially enters the city, this week's log includes two pieces of content that will give you a more intuitive feel for the chaotic world of the Spring and Autumn Period: o…
Patch notes8 changesGameplayMaps





