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Steam News18 May 20261mo ago

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During the recent Steam Medieval Fest, many players from different regions tried the demo of Mandate Order and shared their feedback, suggestions, and encouragement with us. First of all, thank you very much.

Full notes

Full Mandate Order update

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What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Gameplay
changedFor our team, this demo was not only a chance to show the current state of the game, but also an opportunity to understand how players from different languages and cultural backgrounds experience a game centered around ancient Chinese warfare and city-building.
changedTo prepare for Steam Medieval Fest, and to receive broader feedback from players across different cultures, we used translation tools to support 12 languages as an independent team. Our hope was to make the game more accessible to players around the world.
changedAt the same time, we are fully aware that the current multilingual versions still have many shortcomings. Some terms, historical concepts, system descriptions, UI text, and interaction instructions may feel inaccurate, unnatural, or even confusing in certain languages.
changedThe demo is now offline, but we still hope to keep hearing your thoughts. Whether your feedback is about localization, gameplay systems, historical presentation, UI clarity, performance, combat, city-building, or your overall feeling about the game, it is all very important to us.
changedWe are still a small team, and the game is still growing. Many parts of Mandate Order will continue to be adjusted, improved, and expanded based on real player experience.

During the recent Steam Medieval Fest, many players from different regions tried the demo of Mandate Order and shared their feedback, suggestions, and encouragement with us.

First of all, thank you very much.

For our team, this demo was not only a chance to show the current state of the game, but also an opportunity to understand how players from different languages and cultural backgrounds experience a game centered around ancient Chinese warfare and city-building.

To prepare for Steam Medieval Fest, and to receive broader feedback from players across different cultures, we used translation tools to support 12 languages as an independent team. Our hope was to make the game more accessible to players around the world.

At the same time, we are fully aware that the current multilingual versions still have many shortcomings. Some terms, historical concepts, system descriptions, UI text, and interaction instructions may feel inaccurate, unnatural, or even confusing in certain languages.

But our original intention was simple:

to build a bridge for communication first.

The demo is now offline, but we still hope to keep hearing your thoughts. Whether your feedback is about localization, gameplay systems, historical presentation, UI clarity, performance, combat, city-building, or your overall feeling about the game, it is all very important to us.

To make future communication easier, we will also begin operating our Reddit community more actively.

If you would like to continue following Mandate Order, share suggestions, report issues, join discussions, or stay in touch with our community moderators and development team, you are very welcome to find us here:

Reddit:

MandateOrder_Dev (u/Haunting_Sector_643) - Reddit

Official Reddit Moderator: u/Haunting_Sector_643

We are still a small team, and the game is still growing. Many parts of Mandate Order will continue to be adjusted, improved, and expanded based on real player experience.

Once again, thank you for trying the demo, for giving us your time, and for helping us bring this world of ancient Chinese siege warfare to more players.

— The Mandate Order Dev Team

Source

Steam News / 18 May 2026

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